Do heel moves cancel each other out? Meaning if they both choose to ignore booking.
Do heel moves cancel each other out? Meaning if they both choose to ignore booking.
Do heel moves cancel each other out? Meaning if they both choose to ignore booking.
I had this thought too. Mechanically, maybe. But consider the narrative. If the heel#1 does something underhanded to steal a victory, what underhanded thing must heel#2 do to steal one for himself? At what point are they Breaking Kayfabe to put themselves over at the expense of the other guy?
Yeah, Moves never nullify each other (with the kind-of-exception of the Interrupt Move during a match), but they can respond to each other. So Heel #1 can cheat to win (and is now winning the match), and then Heel #2 can cheat to win after that happens (and is now winning the match), and maybe that’s just “restoring” the original booking, or maybe it’s escalating the entire finish into something crazy, you know?
So basically make sure you drain your opponents momentum before you pull out the dirty trick. Or, at least, have enough momentum to win a Heel move battle!
The idea of two Heels pulling a half-dozen illegal acts on eachother to try to win at the end of a match is kind of funny!
Or maybe even pull a bunch of dirty tricks to lose the match cause the winner goes up against a dreaded opponent.
Just as a followup I had read the Heel Move to win, as not cheating the booking, but making so that was always the booking in the first place. so I’m assuming they’re cheating it then? Can I get a confirm?
So, the Heel Move means the character does something underhanded (like break the rules of the match by bringing in a foreign object behind the referee’s back), thus making the booking such that they’re booked to win (which may override Creative’s booking or may not, depending on when it’s revealed and when the Heel makes the Move).
The Heel Move results are all still in kayfabe/”what was supposed to happen” on the fictional level, though the players can be trying to swing the match their way through it’s use on the player level.
Contrast with Breaking Kayfabe, where you could narrate the same action in the fiction, but it’s pointedly not what was planned and thus has different potential results.
Make sense?
Yeah.
It seems to me that a lot of this is being driven by the story you are trying to tell, both within the game and without.
Are you playing a heel that will do anything to win (well yes) and is that what you are booked to do. Or are you willing to piss off corporate and do what you need to do.
But heck even a baby face can break booking, should break booking, if they are standing up for what they believe in.
With my one it was related to first episode jitters. in the first episode there’s very little hard moves that have any effect on a rogue player. who doesn’t have the motivation or drive to not win…. but yeah, it can definitely work out. namely with heel versus corporate stuff. and if they get enough cheers they become babyface 😛