So, I tend to get more interest and response if I brainstorm here.
I am considering a hack meant for running the “trapped in the game” style stories along the lines of the following bits of fiction:
Tron
Dungeons and Dragons Cartoon
.dot/hack
Sword Art Online
Log Horizon
I’m trying to decide on some playbooks, stats and basic moves.
thinking of taking some ideas from Dungeon World.
Instead of Race, Role and Style that can be chosen for each playbook:
Tanker
Dealer
Support
Stable
Build Up
Speed
playbook ideas:
The Hacker
The Tactician
The Relic Collector
The Explorer
The Role Player
The Power Gamer
The Player-Killer
The Craftsman
The NPC
The Mob
The Merchant
If I did, I think I might want to playtest along the idea of a couple of settings I had in mind:
Great Mysteries – a Secret World style game where each character also built a summon which could aid them or protect them. (So Sort of Fate/Stay Night meets Secret World)…had three conspiracies focused on different styles: psychic, magic and tech. And the summons are actually legitimate living AIs.
Adeptive Engine – the theory is that there is an open source gaming engine that gets used for dozens of new games all the time, some good and long lasting, others not so much…and secretly every time a character is made in the game, the character comes into real existence with the player’s memories in an alternate reality…complete with game style option windows and HUDs. And some people have crossed “games”.
The Missing Server – where the characters weren’t always trapped in the game, but the VR set was periodically causing them to astral project to an actual fantasy setting and each time it did so, their soul became more like that of their character in race and power and carried a little bit back into the world of Earth with them.