I’ve got an online game going on right now with four of my friends, playing the super-sighted marksman Scope, the…

I’ve got an online game going on right now with four of my friends, playing the super-sighted marksman Scope, the…

I’ve got an online game going on right now with four of my friends, playing the super-sighted marksman Scope, the preternaturally attuned psychic and signalman Codec, the divinely-empowered shapechanger Coyote, and the lightning-charged Sprite. We’re calling our series The Outsiders, and its focusing on the fallout of their failed attempt to bring a Lex Luthor-style industrialist to justice — an attempt that got their team leader (Beacon) killed and drove away another teammate (Vax).

It’s been pretty exciting so far, with lots of juicy setting details (super-heroics are tightly regulated, with many cities boasting a team of federally-recognized and properly licensed super-heroes; powers themselves are known as “psycho-somatic anomalies” to the public; etc), and we’ve been gradually filling in the super-powered mythos of our setting as we go along — learning who the most famous hero of Windy City’s history is, learning about the wealthy “legacy child” of another, finding out that the city’s biggest super-crisis was a smackdown with a Babylonian storm deity, its cult, and a divine hurricane, and so on…

We’ve been having a ball, but it’s been hard getting everybody on the same page visually since we’re playing online — so I managed to find a mediocre hero builder that was easy enough to work with, and we’ve finally got a complete set of our less-than-excellent team of illegal heroes.

Pictured: Scope (Sang-mi Kim, superhuman visual acuity, PC), Codec (Aksels Balodis, variable ESP, PC), Vax (Santiago Ibanez, biological control, NPC), Beacon (Jason Carter, superhuman strength/toughness/flight, NPC), Coyote (Manuel Montoya, shapeshifting/spirit powers, PC), Sprite (Katerina Tuvi, electrical manipulation, PC)

Basically: we’re all having a blast, and the game is a ton of fun.

7 thoughts on “I’ve got an online game going on right now with four of my friends, playing the super-sighted marksman Scope, the…”

  1. Ben Badger I used a simple hero maker I found on Newgrounds! Incredibly limited in terms of character builds, but its varied enough in terms of costumes that I could make these 6 look pretty distinct! I’ll try to dig up the link and post it later!

    Stacie Winters I will happily post their sheets in a bit, and I’ll be sure to tag you in so you can see them! 🙂

  2. Kyle Simons well it’s really just four players (running Scope, Codec, Coyote, and Sprite) — the last two (Beacon and Vax) are NPCs who were developed as part of setting up the campaign.

    They’re new heroes, college kids, who went full vigilante (outside the law in a world where supers are federal employees bound by legality) trying to bring down an industrialist who was destroying their city but remained untouchable. According to the campaign set-up we concocted, their big team up to bring the bad guy down got their leader, Beacon, killed. They mistook the NPC Vax for dead, and left him behind, alienating him from the rest of the team.

    Our campaign concept is kind of “young adult vigilante support group,” riffing heavily on Slingers, Excelsior, and season 2 of Runaways, all from Marvel. The conceptual lynchpin is that they screwed up being heroes once and it’s put this huge burden on them all. They’re arguing whether or not they have what it takes to save the city every time they suit up and thrash a bad guy! Its wicked cool.

    These past two sessions have put them up against a fear-themed villain and Coyote’s mystical serial killer nemesis, providing ample room for flashbacks to detail their failed team’s previous attempts to fix the city.

    so, uh, sorry, got carried away. Just 4 players, playing the remaining 4 members of a spectacular failure of a vigilante team on the run from “basically the avengers” who want to bring them in in connection to Beacon’s death.

    its awesome. this game is awesome.

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