Playbook Spotlight: The Doomed
“Something about your powers dooms you. It’s just a matter of time before It all goes wrong. Everybody carries around the heavy burden of their own death. Yours Is heavier than most.
“Until the day that your doom comes for you, though…you will do
amazing things.”
The Doomed knows their fate, and it’s not good. They’re haunted by the knowledge that at some point down the road, their doom will come for them, be it the demon that’s hunting them or their powers exacting one final price. But their doom gives them access to powers that the other heroes don’t have. They can call on it, bringing it ever closer but giving them great power in the moment. They also have a Sanctuary, some space that is theirs where they can use their powers fully and solve problems that no other hero can solve. They can really do amazing things…if only they weren’t chained to such a fate.
The Doomed is inspired by such characters as Raven (Teen Titans), Veil (Avengers Academy), Velocidad (Generation Hope), and Hellboy, among many others.
In the beta I think this playbook’s Break Out Moment is incomplete.
Philipp Neitzel: Thanks for calling that out! It’ll be fixed when we put up the next draft, definitely! For the moment, here’s what it should say:
“The only thing stopping you from unleashing the full extent of your power is your fear of your own doom, always looming over your shoulder. But right here? Right now? You don’t care. You’ll let it loose and do impossible things. Do anything. But mark a Doomsign after you’re finished.”