I was reading over Malfunctions and Patch-Up today while running my PbP game, and a few things occurred to me, and I…

I was reading over Malfunctions and Patch-Up today while running my PbP game, and a few things occurred to me, and I…

I was reading over Malfunctions and Patch-Up today while running my PbP game, and a few things occurred to me, and I was curious what they were going to look like in the final cut, Sean Gomes.

For one, right now, it’s a little inconvenient looking at the very small section on Malfunctions in starships and then realizing that the more in depth info is in a completely different chapter, Vehicles. Is this info still going to be split this way? Will the relevant information be copied in both sections with an obligatory “I know I already said this in the other chapter, but you’ll thank me later” type thing?

Secondly, I see that according to Malfunctions section in the Vehicles chapter, Malfunctions only come in one variety — they’re neither minor nor major, unlike Debilities. So, does this mean the Patch Up text has gotten a revamp, so that treating a Major Malfunction is no longer an option?

Just some thing I noticed, and I’m curious! We’re enjoying our game so far!

2 thoughts on “I was reading over Malfunctions and Patch-Up today while running my PbP game, and a few things occurred to me, and I…”

  1. Ah yes, the issues with not having the edited version up!

    A more in-depth synopsis of malfunctions is indeed included in the Starships section. It’s half-copy-pasted from the vehicle malfunctions, but it’s important enough to have it twice. Well spotted.

    The options for Patch Up now reads:

    – Treat a single minor, major or severe injury/damage

    – Treat a malfunction or minor debility

    – Stabilize a major debility

    – Perform a medical/technical procedure

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