Now available to purchase on DTRPG.

Now available to purchase on DTRPG.

Now available to purchase on DTRPG. It’s here. It’s official! If you’ve been following but missed the Kickstarter, here’s your chance to grab the pdf. If you know folks who might be interested in your respective communities, please feel free to reshare! Whoooo. What a rush.

http://www.drivethrurpg.com/product/162122/Uncharted-Worlds

43 thoughts on “Now available to purchase on DTRPG.”

  1. I have been wanting something like this ever since I heard of the Apocalypse Engine, and it looks like you did a really great job!  Saw this posted on the Dungeon World Reddit.  Definitely going to be checking on the status of the hard copy often.  

  2. Haven’t been directly following the progress of sales on DTRPG (between day job and baby at home I’ve been a bit busy), but I happened to glance at DTRPG and UW is 5th hottest, behind Traveller Core book (beta), a Shadowrun suppliment, a Battletech suppliment and Mage: The Ascension 20th Anniversary Edition. Whooo. What am I doing here? Feels like I stumbled into a posh party and I’m super under-dressed.

    (It’s likely the “hottest” really means nothing, but hell, I’ll take what ego boost I can get, dammit)

  3. I was at first a bit sceptic about science-fiction and the Powered-By-The-Apocalypse mechanics. I have seen how bloated and unbalanced Savage World became after the release of the Science-Fiction Companion. I feared that rigorous treatments of gear and starships and so on would bloat the otherwise rules-light system.

    But boy, was i wrong! It seems to me that everything is just as detailed as it has to be. The asset system is a really elegant way to handle different character concepts and to make sure, that everybody has their “shtick”.  The trade and barter system seems to give rise to stories on it’s own and i really like the abstract way cargo is handled.

    The career system is very unorthodox, but seems promising. It reminds me a bit of the Class Warfare Book for Dungeon World.

    Combat looks a bit different to that what i am used to, but the more abstract  fashion could be well suited for science-fiction, where repeated firefights with minions are quite a staple.

    I really like this game and hope that i can somehow persuade my group to switch from Savage Worlds over to Uncharted Worlds. We will see how this turns out, though..

  4. I wrote a good review on DriveThruRPG.  At first read (and I was very thorough) it seems  to have the head of Classic Traveller but the tail of Fate, with the simple dice-roll mechanic leading to options, costs, complications and even player input at important junctions.  I only didn’t give it the top five-star rating because it was missing some Traveller elements like a setting and star sector generation — but I see you are talking about releasing the proper supplements!  The factions will do very nicely as Patrons to fund the PCs.  Well done!  But will I put it in practice?  The constant RPG releases are quite distracting.

  5. Any ETA on a hard/softcover print version becoming available? I love the AW/DW systems and I’ve been waiting for this genre, using these systems, to come along. But I don’t like running game systems from PDFs.

    I’ve been having to run the Fate and Savage Worlds systems for RPGs of this genre. Both are good systems, but once you get used to the way AW/DW handles things, it’s hard to go back to or play other systems.

    So I’m definitely buying this once a print version becomes available.

  6. >_> It’s still December!

    Seriously, sorry folks. Kiddo + rush time at work means almost no time for UW stuff this past week or two. I have a few days off coming up soon. I vow PoD will happen!

  7. Last night we wrapped up a D&D campaign we had been running for months and the group turned to me and said, “Well, your turn to DM. What system?” I sent them them the DriveThruRPG link to UW 😉 They really want the dead-tree version (I do, too) so I figure once it’s released we’ll start a campaign.

  8. Phips Peter : Low Impact is lowrez, smaller in size and much faster to load. It’s made for reading on cellphones, where the loss of image resolution doesn’t have an impact.

    Singles is the hi-rez, single page format. Works well on a vertical tablet. Some people prefer this layout.

    Spreads is a two-page affair, showing both facing pages at the same time. Works well on horizontal tablets or computer screens, and gives a more “book-like” feel.

  9. Based on the average print-pdf pricing on DTRPG for this kind of product, I’ll probably set it at ~20$ (+Shipping), with a bundle deal of 25$ for both the book + pdf.

  10. Yay. Proof copy ordered, should recieve it in 2-7 da… weeks? Weeks. Do they use the pony express or something? Good Lord. And I can’t approve for shipping without receiving the proof. (And honestly, I wouldn’t want to approve hard copy sales without that proof)

    Alright folks, I know I said “December” but yeah. Uh. January? >_>

    Sorry -_-

  11. I just recently finished through reading the UW pdf and my biggest concerns revolve around some of the moves not having as many hard choices and some of the other *World moves that I’m used to.

    That said, I really want to run this game. I love how the ship-focused games have the ships taking on the classes of the party. Very clever.

  12. That’s why I offer PDF, Book and Book+PDF options. I split the cost of PDF and Book, with the profit margin being the same for both.

    The bundled package of Softcover+PDF is the same as the backers (25$), with the backers essentially getting free shipping (and free supplements later in the year). If you already have the PDF, then the book is technically 10$ less (because you can just pick up the book, not the book+PDF combo).

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