Question for you folks about the Jump Point at the end of the book. What do you think about the formatting? Does it work? Is it user-friendly? Is there anything missing, or redundant? The format is pretty weird, since it tries to provide structure to the Prompting system. I’m currently tossing around another one, and I want to make sure it actually works.
Question for you folks about the Jump Point at the end of the book.
Question for you folks about the Jump Point at the end of the book.
Obviously it could be done bare-bones, with just the initial setup and a short list of questions, but I found the extra detail useful – both in providing colour and suggesting prompts, and for getting me into the headspace required to run this sort of game.
I think it works very well. Also, keep in mind, additional Jump Points won’t just be used by UW experts, but by newbies who may need some extra help along their way to awesomeness — some extra structure doesn’t hurt those who know what they’re doing, but it absolutely helps those who don’t.
I certainly boiled it down to a few bare bones notes when I ran it, but I didn’t object to its format at all. I consider myself a Dungeon World veteran now, so it’s expected that I have my own style. For newbies I think you’ve put it together in a way that’s helpful without being restrictive.