5 thoughts on “I hope you all know about Miska Fredman and his mapping projects.”

  1. Heya! I’m sure Miska does great work, but UW itself isn’t the kind of game that usually uses fixed maps. Not really the correct forum/group for this particular promotion.

  2. Ok. I’ve found out that fixed maps are a great addition for any AWengine game. They are not necessarily needed but since most players are accustomed to have them around they get them quite easily in the right mood.

  3. Graham Spearing What I tend to do is the circles and lines “map”. A circle is a sector with one or more points of interest (planet, moon, asteroid mining colony, space station, derelict ship, etc) and the lines leading off the circle are known Jump Points that lead to other circles. A dotted line is a theoretical Jump Point discovered by a Wild Jump, either by the players or hinted at by NPCs (smugglers and space pirates tend to use semi-stable Jump Points as back doors in and out of civilized space)

Comments are closed.