Working on Vamp moves. Here’s what we have come up with for sunlight:

Working on Vamp moves. Here’s what we have come up with for sunlight:

Working on Vamp moves. Here’s what we have come up with for sunlight:

When you are exposed to direct sunlight for a short time, roll +Spirit.

On a hit, you’re fine, for now.

On a 7-9, chose one:

°You smolder visibly

°You take – 1 ongoing until you get out of the sun.

On a miss, you burst into flames. The MC will tell you how much ap Harm you take. Prolonged exposure to sunlight will automatically result in a miss.

3 thoughts on “Working on Vamp moves. Here’s what we have come up with for sunlight:”

  1. Here’s our one for entering a home uninvited:

    When you enter someone’s home without being invited, roll Spirit. On a 10+, hold 3. On 7-9 hold 1.

    Spend hold 1 for 1:

    °you don’t take 2-harm (ap)

    °you don’t take – 1 ongoing until you leave the premises

    °you don’t mark corruption

    °you can enter the abode.

  2. When you Diablerize a Elder in Torpor, mark a corruption advance and roll +Mind. On a 10+ hold 3, on a 7-9 Hold one. Spend the Hold, 1 for 1:

    +Take any remaining stat advances

    + Advance Let it Out and Unleash

    +Learn the Elder’s darkest secrets and machinations.

    +Don’t pass Out

    +Keep the Elder alive and in your thrall for a moderate amount of time.

    On a miss, the Elder’s blood overwhelms you, putting you in their thrall. The Elder wakes up, and you owe them 2 Debts and take -1 ongoing to anything against their interests.

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