I don’t quite have the full grasp of what I am seeing here, but as I continue to look at The Sprawl…I feel like…

I don’t quite have the full grasp of what I am seeing here, but as I continue to look at The Sprawl…I feel like…

I don’t quite have the full grasp of what I am seeing here, but as I continue to look at The Sprawl…I feel like its only a few steps away from being developed into a Post Singularity Trans-humanistic World.  

The fact that the playbooks are conceptually disposable…and the idea that bodies could be equally disposable with Egos being resleevable….

Their is something to that…something that i don’t quite fully have a handle on but I can definitely feel stewing.

-Tech would need to be pushed a little farther.  

-Matrix moves would probably become available to everyone

-Players would have a collection of personal moves, and sleeve moves depending on the type of body they invested in.

17 thoughts on “I don’t quite have the full grasp of what I am seeing here, but as I continue to look at The Sprawl…I feel like…”

  1. As an aside I toss this out for anyone who wants to use it.  I spend far too long stewing on ideas, and someone else might be able to put the pieces together faster than I do.

  2. Nova Praxis (a FATE Transhumanity Game) is actually what gets me thinking on it, but I think Eclipse Phase is probabaly the archetypical game of that genre. 🙂

  3. Riley Crowder GURPS Transhuman Space is my touchstone for Transhumanist play. I ran a d20 Modern game in that setting in the early ’00s. I could easily see using it as a setting for The Sprawl.

  4. I’ll hop in on how great the setting of Eclipse Phase is, though the system never worked for me. I’ve got high hopes for the Fate conversion, though.

    The other vaguely transhumance & cyberpunk game I want to dredge up from the depths in Blue Planet. Lots of story potential there, and a great way to ave a lot of the typical cyberpunk tone, but shifted into an idyllic wilderness setting. Definitely worth checking out, for fans of nicely detailed, rich worlds, too.

  5. Hamish Cameron at least the core book is creative common, so you can legally acquire the PDF for free, while I’m not sure you can do that for the other expansions too. I read it that way, I loved they chose to freely give away their pdf, so I ended to buy the Hardbook to thanks them. Howeveri loved some concept, and certainly I can use the setting, while I really hate the d100 system (also, they put a lot of additional burden on that system, so it became a mechanic nightmare).

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