I worked out a move to use when a Npc hacker is hired for a job:

I worked out a move to use when a Npc hacker is hired for a job:

I worked out a move to use when a Npc hacker is hired for a job:

Hire a Hacker(cred)

When you hire a professional hacker to perform a matrix run. Describe the intent of the run and choose an option below that you hope will not happen, roll Cred spent (Max +4)

10+: Mission Accomplished the run goes off without a hitch

7-9: The hacker gets the job done you must choose 1:

The Hacker is Traced, advance the Corp clock.

The Hacker gets hit with nasty ICE. Advance the mission clock.

The Hacker Makes a statement or crashes the whole system. advance the Legwork clock to 00:00.

6-: The hacker royally messes it and the option picked by the team happens.

2 thoughts on “I worked out a move to use when a Npc hacker is hired for a job:”

  1. I would go with more how most moves go.  You set a plan, on a 7-9 pick one thing to go wrong but the mission is accomplished.  On a 6- the hacker royally messes up the GM chooses the option or the players choose and the GM makes another move.

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