Today was game night.

Today was game night.

Today was game night. We sat down to resume the adventures of the crew of the Star Breaker. They had to deal with a breach in the hull of their ship after an engagement with some local pirates. The patchwork didn’t go so well as the ships mechanic and assassin Android assistant were almost sucked out into space. After escaping near death and being blasted out into the void, they got the shipped patched up. The space pirates fled to the nearby planet Edinho. The Captain managed to sweet talk a landing outside of the spaceport at the local salvage yard. The crew set about repairing the ship and making deals with the local crime bosses. We saw insight into the past of the characters as they interacted. The assassin Android even picked up a pet cat. The mechanic found a starfighter which they repainted and cleaned up. Now they plan to take on the pirates next session.

2 thoughts on “Today was game night.”

  1. Awesome 🙂

    Please tell me the Assassin android didn’t name his cat Spot.

    Was the “sweet talk” for landing permits an Acquisition, or a straight up Adversity v. Influence, or just a bit of roleplaying?

  2. Sean Gomes It was a calico cat and he named it Jonesy. He also had this funny part where the ship AI explained to him that he had to feed the cat, after it tried stealing someone’s breakfast burrito. Also, the ship’s like onboard food processor only makes burritos (of various types though.) Funny thing the players made up. 

    He basically asked if he could land at the salvage yard (because of the damage) and I had him Face Adversity vs. Influence. It was more so they could land outside of the starport, as they didn’t want to have to deal with all that. He rolled an 11, so I let him go with it.

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