Moving on to Origin design.

Moving on to Origin design.

Moving on to Origin design.

One of the things I did with the UW Origins that I’d like to repeat in FBH is the skill distribution. Specifically, each Origin has 1 unique Skill and 3 cross-class skills that come from appropriate careers.

In UW, the unique skills were +1 to Stat, which worked out quite well (each stat was represented in two Origins). In FBH, I’m considering something different; stat replacement. However, I’m still tinkering with the implementation, anticipating issues, etc.

Here are a few ideas that I’ve been toying with, I’d really like to know what you guys think:

Primitive Origin

Basic Move-specific stat replacement: “You can use Physique instead of Expertise to Patch Up, but the subject will be pretty battered afterwards”

Straight stat replacement: “Whenever you would be called to roll+Expertise, you can roll+Physique instead if you can figure out a solution that leverages brute-force.”

Variable stat replacement: “Choose a stat. When you would roll+ that stat, you may roll +Physique instead.”

Inverse stat replacement: “Choose a stat. When you would roll+Expertise, you may roll+ that stat instead.

Perhaps I’m barking up the wrong tree. Should I just stick to more +Stat as the unique skills for the new careers, to maintain parity between old and new? Or something else? I’m totally open to ideas.

4 thoughts on “Moving on to Origin design.”

  1. I like straight stat replacement because of the limiting clause.

    However, I will point out that the Origins are currently the only way to gain +1 to a stat, so removing that for the FBH origins may be a hindrance.

    That said, I’d personally like to see the ability to increase stats by +1 as an advancement, but that’s beside the point.

  2. Follow up: I like straight stat replacement because a Primitive like going ape and banging on an engine to “repair” it is a phenomenal visual.

  3. I like the straight stat replacement. To me the +1 Stat Origin skills are pretty much an auto-take, so I’d love to see something that puts a new spin on things.

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