Originally shared by Avery Alder
Hey, friends who like Monsterhearts!
For months, I’ve been considering the idea of a revised edition of Monsterhearts. I’ll talk a little in the comments about some of the things on my to-change list, but more importantly: I’d like to gather some input about experiences of play.
I designed this survey: http://goo.gl/forms/NVP3diDfXzywR6V52
If you’ve played/MCed the game, I’d love it if you could fill it out. Doing so will probably take 10-45 minutes, depending on how diverse your play experiences are and how verbose you get.
(In a way, this is also me testing the waters for whether there’s an enthusiastic market for a second edition. More responses means more confidence about the idea of moving forward.)
I won’t take the survey, as I haven’t yet gotten the chance to play, but I’d be interested in getting a second edition if it came out!
ho, dang. Finally bought a physical copy of the book this weekend after running off the PDF for years. But I’m still super-excited about the possibility of a second edition.
This game is so beautifully done, I’m not sure it even needs a second edition, but I would totally buy it anyway. I’ll take the survey and maybe I’ll think of something. 🙂
Second what Adam said, the game doesn’t really need another edition, it’s perfect for what it intended to do.
That said, I think A second edition would be great if it included new Skins (from the online community, Second Skins and other sources) and a clearer text explaining moves and the whole logic of the game. I think there’s still much “Apocalypse World” in it, and it’s not very intuitive if you haven’t played RPGs before, and mostly confusing if you have played only old-school, D&D-like games.
Partly I would agree with Adam. There are a few mechanics that I’ve found underused. For example the advantage and disadvantage mechanic.
Definitely a buy for me as well.
I did yo’ thing!