When you “Directly Engage a Threat” one of the options is to “impress, surprise, or frighten the opposition”.

When you “Directly Engage a Threat” one of the options is to “impress, surprise, or frighten the opposition”.

When you “Directly Engage a Threat” one of the options is to “impress, surprise, or frighten the opposition”. What does this look like in play? Does it result in an additional condition being marked? Does it trigger a condition move? I’ve already marked a condition I assume is appropriate, so how should this be handled in play? Thanks.

10 thoughts on “When you “Directly Engage a Threat” one of the options is to “impress, surprise, or frighten the opposition”.”

  1. It doesn’t create a condition, but it does impress, surprise or frighten the opposition (whichever makes the most sense). The opposition should respond accordingly.

  2. The problem I have with that is that condition moves already do that. If I mark “Afraid” for a villain, I make a condition move accordingly. Then the player also elects to frighten his opponent. Isn’t that just redundant?

  3. David Benson They might be both (Condition) and Afraid after someone directly engages them and chooses to impress, surprise, or frighten them, if the GM chooses that they are frightened. Then the GM can make 2 hard moves in a row in response.

    OR

    They might not be frightened, but be impressed instead, in addition to the inflicted condition. Then only 1 hard move is necessarily called for.

    If someone chooses to impress, surprise, or frighten the opposition, at least one of these is true. If they’re frightened, they’re probably Afraid now. If they’re already Afraid, they’re probably impressed or surprised.

    Ideally, mechanics serve the fiction. If an NPC is afraid, don’t hesitate to make them ‘Afraid.’

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