This is a new Archetype that I made, although I’m not sure how good it is. It’s based around a golem/Frankenstein’s monster-type character, with a dash of Onyx Path’s Promethean: the Created. Tell me what you think of it.
This is a new Archetype that I made, although I’m not sure how good it is.
This is a new Archetype that I made, although I’m not sure how good it is.
I like the concept. You may be able to get a couple ideas from Monster of the Week – I think it is the Constructed.
The Corruption move seems a bit narrow, but that could just be based on my past game experience. Golems are usually created with a “don’t harm X” or “protect X” directive, perhaps that is a faction that they take corruption if they harm them, or a faction that they must protect.
I was thinking that it would also apply if they tried to make someone do something against their will, like holding a Debt over on them.
Mechanics feedback:
Malleable Flesh: This doesn’t seem like a very Blood effect. It seems either more Spirit (using your powers) or Heart (Trick/mislead). So it is an odd fit.
On Terrible Countenance: never make the target roll something because many times the target isn’t a PC therefore doesn’t have a Heart to roll. Second, the effect is more like keeping cool so should have been Spirit.
Catalytic Connection: make it clear whether this stacks with Constructed Body. IE: if I’m a clay golem animated by fire, can I heal 2 wounds with some clay and another 2 from sitting in a fireplace in the same day, or am I limited to 2 health per day from any combination of those two sources?
Corruption moves:
Alembic: Does this work for only you, only others, or everyone?
Impenetrable Flesh: 2 armor is a ton and the corruption clause will almost never come up (because you have 2 armor, you’ll almost never reach the “almost lethal” part). I recommend the simplifying change: “Mark corruption to have 2 armor for the scene” or possibly even “Mark corruption to reduce harm you are taking by 2” (it’s like armor, but paying each time you are hit)
Thanks for the advice. I’ll have a look at that.
I think is too centred on combat, and it’s trah the really strong of the charachter.
Like a pinoccio o Frankenstein’s Creature, it’s a “wanna be human”, ant the persecuttions of this passion would be a strong pillar of the Pj