The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.

Lowell Francis found a disconnect between his idea of the Legwork Phase after reading and his experience of play. I talk a bit about telescoping the Legwork Phase in the comments.

Originally shared by Jason Cordova

Here’s a link to Episode 73 of The Gauntlet Podcast. This one features a nice deep-dive on Uncharted Worlds, some OSR talk, and reflections on games like The Sprawl.

Thanks to my co-hosts Richard Rogers Andrea G and Lowell Francis. And thanks to Steve Mains for this week’s edit.

Cc: James Iles Kevin Crawford Hamish Cameron Symbaroum Team Sean Gomes James Mullen

Enjoy!

http://www.gauntlet-rpg.com/the-gauntlet-podcast/episode-73-godbound-symbaroum-the-final-voyage-of-the-selene

5 thoughts on “The Gauntlet discusses a play experience of The Sprawl from around 14:00 to 18:00 in episode 73.”

  1. Hamish Cameron  I was the MC for that two- shot, and I put a comment on that thread. This does bring me to a question:

    When you have Intel, it gives you a +1 to any pertinent roll.

    When you have gear, it does its thing fictionally.

    Does it go deeper than that?

  2. Daniel Lugo I don’t think I understand the question.

    Both moves have mechanical and fictional consequences (gear has mechanical consequences because equipment often has mechanical attachments: tags, armor and harm, most commonly).

    What do you mean by “deeper” in this context?

  3. Hamish Cameron​ True, that was kind of vague. I will re-phrase:

    To me, the rules for intel and gear seem very streamlined, and do exactly what they say they will do.

    Fictionally, they are retro-active and come into play when the player produces them for a particular purpose.

    Intel does not automatically give you the “Answer to a question” or “Login info for a system” correct? It is not a “free pass” in and of itself.

    Am I correct in saying these things?

  4. Intel actually can go a bit further than “answer to a question” in that it can be used to just make a statement about the world. So to use the canonical example: “there is an air vent here that lets me circumvent this problem”.

    To a degree the limits of the move will depend on what you and your table is comfortable with. Is it within the bounds to say “I have Intel that tells me the unsecured location of the corporate VP’s spouse”? I would usually say yes to that. “I have Intel that gives me the entry codes for this secure system”, I would also usually say yes, although if entering the secure system was the entire point of the mission, then maybe I wouldn’t. So from that perspective, it might be considered a free pass.

    I hate to give these “it depends/whatever you want” answers, but to a certain degree, Intel is one of those dials that you can adjust at your table to suit the fiction that your group wants to create.

    Are you playing the game where the Hacker enters 3-4 secure systems per mission as the team globetrots after a high rolling VP? Or are you playing the game where every cred, gear and intel is earned and spent on hardscrabble jobs in the same neighbourhood?

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