I’ve been running a Dungeon World game for the crew over at The Crooked Thimble, and we recently incorporated several adventure moves from The Sprawl.
I’ve linked to the episode page, where you can find the Adventure Moves, Setting Primer, and Class Sheets.
It’s an odd experiment, but ti lets us run much more intrigue-laden adventures than vanilla Dungeon World.
I just need to get better at showing my players when the clocks increase. Any tips on making that fluid and dramatic?