We’ve posted out second episode using The Sprawl mixed with Dungeon World. They hack together quite well, though our next episode will be MUCH more Dungeon World than Sprawl.
Given the specific circumstances of the campaign, the mission clock will be a little weird to implement. It would essentially trigger when the trouble gets so bad that the army steps in. And the army is – tenuously – allied with the heroes.
The next session will be interesting.