Star Wars World: Rebel Ops
Hey all.
I know there’s a fair bit of love for Andrew Medeiros’s Star Wars World around here, so (prompted by Aaron Griffin) I thought I’d share a hack of that hack – Star Wars World: Rebel Ops.
The really short version of the changes from SWW is:
* Slightly tougher characters/less brutal combat.
* Different Force mechanics, mostly related to Corruption/Dark Side stuff and how that’s handled by the players and GM.
* 66% fewer Jedi playbooks, to match the era/scope.
* Three new playbooks: The Droid, The Partisan, and the Slicer.
* Changes to pretty much every other playbook, except (for some reason) Gearhead.
There’s a longer changelog thing on the front page.
Anyway: my group switched from FAE and have been playing with this for a couple weeks now, and it’s going well, so I thought I’d share the fruits of many late-night editing sessions.
The whole “Rebel Ops” hack is here: https://drive.google.com/open?id=0B5y9JJSSCg1pWkVHVFVzcDY5bEE
#gaming
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And for extra kick, I caught the new Old Republic trailer, and then went and reminded myself of the previous trailers. Maybe I’ll put together a one-shot.
Document and the link are updated. We’ve been playing this hack for almost three months, now, and it’s holding up pretty well. We had a pretty brutal mission last session that cost our Partisan an ear, and our Ace one of her ships – things get VERY interesting when the dice take bad turn, but hey: at least you get to mark XP? 🙂