Impulse Drive has been updated with more balancing and streamlining.

Impulse Drive has been updated with more balancing and streamlining.

Originally shared by Adrian Thoen

Impulse Drive has been updated with more balancing and streamlining.

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Changelog:

*16/11/2016: *

○Modified Cargo tags for vehicles and NPC ships to reflect current Cargo rules.

○Rewrote Lucrative Exports and Mercantile to be more clear, and eliminate nested rolls.

○Rewrote Hey Big Spender to be more concise and clear.

○Rewrote The Crew is Back In Town to better reflect new rules.

○Removed Downtime from methods to heal the Knocked Out Harm, since it was redundant.

○Rewrote the Downtime Move.

○Added text and rewrote minor parts to clarify Foibles, and explicitly state that Hooks are used to create Foibles.

*23/11/2016: *

○Readjusted Fuel, Debt, Debt Fuse, Damage for some weapons and Hits for Ships.

○Changed Drive to not require a stat. FTL Moves now roll Helm. Scanning rolls Tactical.

○Listless in Space is a new move for when Adrift has been marked on Ship Damage.

○Adjusted how some Moves interact with Burn on Strains.

○Removed Burn from Modifications and Ship Upgrades.

http://www.drivethrurpg.com/product/190933/Impulse-Drive-Preview