Hello, fellow UW-nauts! So, I’ve finally got a group together to play Uncharted Worlds! We’ve been playing Fragged Empire for about a year and are looking for a change of pace. I’m really excited! We spent last night creating our characters and the cluster of worlds in which we’ll be starting. We made 2 worlds each using a system from some Fate book which was pretty interesting. We ended up with 8 worlds, 1 at Tech class 3, 2 at tech class 2 and the most others at Class 1and a couple lower.
During character creation, I found one thing a bit strange, however. While I love the idea of workspaces, their implementation seems a bit limiting. For example, if I choose an Academic, with Chemistry and Surgery, I’ll be limited by my work space as to which one I can actually utilize.
Has anyone else found this to be a problem? How did you deal with it? Is there a way to expand a workstation? The GM proposed the option to expand a workstation once you had your 4th skill in that profession, but I’d like to hear if there are any other suggestions.
The way I see the workspaces is they are dedicated “systems” for the heroes. They have access to other things, but their workspace is special somehow.
You can always expand it in play. Assume you start with what the book allows you, but build on that in game and move towards your goals in game. As a GM, I might even allow 2 workspaces right from the beginning if it is particularly internesting and everybody is ok with it.
What Fate book did you use?
Diaspora is the book I believe he used. There’s a SRD online if I’m not mistaken.
Oh ok. That makes sense. Nice.
Plus one for Diaspora, the first Fate book I bought. Cluster generation is simple and versatile.
Yep, it was Diaspora. I used to GM that and thought it made a nice fit with UW to flesh out some initial worlds for our setting.