Hello, fellow UW-nauts!

Hello, fellow UW-nauts!

Hello, fellow UW-nauts! So, I’ve finally got a group together to play Uncharted Worlds! We’ve been playing Fragged Empire for about a year and are looking for a change of pace. I’m really excited! We spent last night creating our characters and the cluster of worlds in which we’ll be starting. We made 2 worlds each using a system from some Fate book which was pretty interesting. We ended up with 8 worlds, 1 at Tech class 3, 2 at tech class 2 and the most others at Class 1and a couple lower.

During character creation, I found one thing a bit strange, however. While I love the idea of workspaces, their implementation seems a bit limiting. For example, if I choose an Academic, with Chemistry and Surgery, I’ll be limited by my work space as to which one I can actually utilize.

Has anyone else found this to be a problem? How did you deal with it? Is there a way to expand a workstation? The GM proposed the option to expand a workstation once you had your 4th skill in that profession, but I’d like to hear if there are any other suggestions.

7 thoughts on “Hello, fellow UW-nauts!”

  1. You can always expand it in play. Assume you start with what the book allows you, but build on that in game and move towards your goals in game. As a GM, I might even allow 2 workspaces right from the beginning if it is particularly internesting and everybody is ok with it.

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