According to the comics in the book, Quell chose her powers before she jumped off the building to the ground.

According to the comics in the book, Quell chose her powers before she jumped off the building to the ground.

According to the comics in the book, Quell chose her powers before she jumped off the building to the ground. (Simple: Absorb small amounts of energy), and when she jumped, Quell’s player and EIC say :

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Quell’s player : So do I have to defy danger again now that I’m falling to see if I’ll get hurt again?

EIC : You said it’s simple to absorb small amounts of energy, so it must be difficult to absorb a bunch like this at one time. So yeah. I think so. Add your protect stat to the roll since you have to endure withstand the impact.

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If Quell did something new that is not on her Power profile sheet, didn’t she trigger a Push move instead of Defy Danger? Or can a player choose whether she pushes the power or just defies danger (and not pushes her power)?

2 thoughts on “According to the comics in the book, Quell chose her powers before she jumped off the building to the ground.”

  1. I think that it’s the EIC’s call as to which move has been triggered. As the comic illustrated session one it’s plausible that the EIC made a mistake but that clearly didn’t derail the session.

  2. I’m pretty sure what I was thinking at the time was that she didn’t fill in one of the things on her Powers Profile, so this would be her filling it in – so it’s on her Profile, but retroactively. Hence the Defy Danger instead of Push. Probably should’ve been clearer though, that’s for sure.

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