In a follow-up to my previous post about taking a run at Penny Dreadful as an Urban Shadows game:

In a follow-up to my previous post about taking a run at Penny Dreadful as an Urban Shadows game:

In a follow-up to my previous post about taking a run at Penny Dreadful as an Urban Shadows game:

I’ve done a run at a bit of a hack for creating Season 4 of PD. The characters are statted up (as though that’s the hard part), with an accompanying set of questions meant to set the stage for current relationships, conflicts, and tensions. I tried to ensure every character got something along the lines of one question tying them to another PC, one question tying them to some political institution, and one question tying them to some supernatural event, and tried to make sure there was plenty of cross-over between all the various elements and PCs.

Where I would really appreciate feedback is on the Threats. I feel like writing up countdown clocks for a formal thing (whereas I just slap one up on the fly for something emerging from gameplay) is something I’m really very bad at.

I’ve written up very light thumbnails for the various threats I see cooking up, and “really” wrote up two of them. I’d love feedback on the two I wrote, and perhaps some suggestions on what a good threat write-up actually looks like. Anything on this front would make me a better DM, I think, though admittedly this particular bit of fandom is just good old lonelyfun.

If anyone actually decides to use this, please share your experiences!

(You should check it out, if for no other reason, to steal the Victorian Threat Clocks I made.)

https://www.dropbox.com/s/11m7zbqsd8jl2rb/201703_Penny%20Dreadful_v1.pdf?dl=0

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