So i thought about a very special one-shot mission for a convention.

So i thought about a very special one-shot mission for a convention.

So i thought about a very special one-shot mission for a convention.

Something like this:

The year is…we don’t know…somewhere in the future. All we know is that the great old one is now awake. Chtulhu rules the earth and the surface changed significant (Insane Wastelands – Lunatics are screaming into you mind through different dimensions)

There are special zones cthulhu cannot see or reach, because they are out of his perception (we don’t know why…)

In theses zones are megacities. The fugitives of earths are gathering there. That’s where the PC’s start.

So what we gonna need to set the tone?

First of all: The Corpclocks are probably “KultClocks”.

We need another Clock: The Insane Clock

The Job is probably to go out of the cityzone and bring some sort of artefact back.

The Legwork is inside the zone. The Actionphase outside.

It’s not like you go around outside the zone and Cthulhu will get you, because he probably got better things to do.

But it thought about one last move (its a one shot)

That starts with

“When you have contact with cthulhu Roll+Mind” or something like that.

I wanted to use The Sprawl because i want Cyberpunk + Horror.

Guys, do you have any Ideas for the tone and moves?

This should be more like a brainstorm.

Thank you!

(Picture: Unknown Artist)

3 thoughts on “So i thought about a very special one-shot mission for a convention.”

  1. Actually i made a module, it’s in german. I will play it on a convention at the end of this year. I made a sanity clock and replaced the corps with kults. I also made a special move for the wastelands.

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