I’m not quite clear on how weapon harm works in AW: Fallen Empires.

I’m not quite clear on how weapon harm works in AW: Fallen Empires.

I’m not quite clear on how weapon harm works in AW: Fallen Empires. Is a weapon only deadly in the area specified (eg. in quarters, on the field), or in the area specified and larger? If it’s the latter, doesn’t that make a dagger a mechanically much better weapon than a bastard sword? cc Vincent Baker​ Meguey Baker​

5 thoughts on “I’m not quite clear on how weapon harm works in AW: Fallen Empires.”

  1. Deadly means +1 damage in that range if I’m remembering correctly; so if your character is positioned correctly there’s an advantage to having a dagger up close

  2. So a dagger is deadly at quarters, but unless something comes up in the fictional positioning, it’s hard to get that close to someone swinging a bastard sword about. Gotcha.

  3. Be super reserved when it comes to letting any fictional details supersede your environment, though. Pretty much nothing should.

    By the rules, when you’re in a wide open space, a bastard sword inflicts 3 harm and a dagger inflicts 2 harm, no matter what else is going on. When you’re in a narrow hallway, a dagger inflicts 3 harm and a sword only inflicts 2.

    Things like getting inside someone’s guard with your dagger or using your bastard sword to stand them off in a hallway are covered by the results of the moves, like inflicting terrible harm or suffering little harm.

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