7 thoughts on “Hello.”

  1. Since “Thrills” is more inward facing than external stimuli as the standard hungers are. I would push them to tell you what they mean by making them make the moves hold steady rolls. See if what they see as thrills matches your expectations.

    Or it will spur them into engaging the fiction and rules by starting thrill seeking behavior.

  2. I would ask the ghoul’s player what sort of things they envisioned. Also, the player should be actively driving towards doing thrilling things!

    But here are some thrilling things, if you two need ideas:

    Going on the most terrifying ride at a theme park

    Skydiving or other extreme sports

    Shoplifting and other voyeuristic crimes

    Streaking or other forms of exhibitionism

    Watching horror movies with jump scares

  3. Alternately, there are tons of situations where teenagers are denied that hunger. Detention. Long boring classes. Shifts at the Qwik-E-Mart. Babysitting.

    If you want to just dump that character in those situations, and then make them roll to avoid pursuing their hunger in self-destructive ways, there’s a mass of material available.

  4. Steal your shitty step dad’s car for joy-riding. Make out with someone’s boyfriend at the party that someone is throwing. Join in on bullying when in a crowd, ride that wave. Burn down that house that’s under construction, it’s empty right? Do coke.

  5. Slight drop-in advice that I found for MH was for the player to be sure to seek thrills of their own instead of being manipulated into them by other characters. Enabler/addict spirals should be player initiated instead of abused or it gets creepy and X-cardy very fast with any playbook.

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