So, I was thinking this morning about what I wanted to make my Shadow nation look like.

So, I was thinking this morning about what I wanted to make my Shadow nation look like.

So, I was thinking this morning about what I wanted to make my Shadow nation look like. I kinda want it to have a consistent narrative for the why’s and how’s of it. One theme really struck me as particularly effective.

I read some of the Brian Lumley Necroscope Saga books around 20 years ago. Even back then I couldn’t get through the whole series. Going through my hazy memories, there are some really problematic things about those books.

But the reason they came up is when I started thinking about how to shape my Shadow. In started imagining the first few missions the PCs face men that have been taken and turned. Then a few monsters shaped like men and called aberrants. Fleshy and looking more grown that born. Things would just get more monstrous from there.

What popped into my mind to explain the dramatic changes, was the biology of the antagonists. Vats of flesh soup from which new and terrible monstrosities are created and shaped by the shapers. That to me sounds like something that might fit within the narrative of The Shadow.

So the Shadow would be a nation under the command of a protoflesh being that takes the form of a man by inhabiting his skin. In combat the charade would quickly be undone and the being would burst forth in it’s shape shifty goodness.

Just kinda brainstorming somewhere my players won’t see. XD

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