Flipped through the Book of Rooms and I think it will help me feel much more comfortable the next time I run the…

Flipped through the Book of Rooms and I think it will help me feel much more comfortable the next time I run the…

Flipped through the Book of Rooms and I think it will help me feel much more comfortable the next time I run the game. Lots of good inspiration and just enough information to serve as jumping off spots for room description.

I found the last time I ran Bluebeard, I tended to be scant on details in describing rooms and couldn’t think on my feet fast enough to fill them with all senses. Things started off well, but I got very worn down by the third room and it had a very sterile feel to it. This should help fix that.

5 thoughts on “Flipped through the Book of Rooms and I think it will help me feel much more comfortable the next time I run the…”

  1. I am anxiously awaiting the Book of Rooms’ release to the non-Kickstarter population for the exact same reason. I just couldn’t invent rooms quickly enough for them to be fleshed out and thematically unified.

  2. Lex Permann They are really all outstanding but there are a few I would never have thought of that give some unexpected twists on layout. The private theatre, the crematorium, the kennel, the classroom. I particularly like playing with themes of isolation, so either rooms full of servants who ignore the bride because they know she won’t be there for long, or quiet places where former brides were left and forgotten catch my attention

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