I get sick when I play first-person shooter games, and thus have never been able to play Overwatch.

I get sick when I play first-person shooter games, and thus have never been able to play Overwatch.

I get sick when I play first-person shooter games, and thus have never been able to play Overwatch. At the same time I love the characters and world they have developed, and enjoy all the material produced that is incidental to the game itself. With that in mind, I have been tossing around the idea of a Masks game inspired by Overwatch.

I’m not sure if it makes sense to set such a game in the pre-existing world, with the players as a kind of rising New Overwatch, or if it would be more enjoyable to establish some general understandings based on the game (notably that there was some kind of worldwide crisis to pull a group of heroes together and a scandal that blew them apart) and do some world designing with players.

I am inclined towards the second one, which almost has a solar-punk apocalypse world feel, but I also think the first one might have some appeal to new players of Masks. Any ideas or opinions?

6 thoughts on “I get sick when I play first-person shooter games, and thus have never been able to play Overwatch.”

  1. Many of them. My thought was that the PCs would come in as a new generation. This is kind of the case already with Orisa, D.Va, and Brigette, which I figured would give them pre-existing npc’s that are their age.

  2. If you search for Overwatch on this community there was someone else who did exactly this. It works because in Overwatch there is the same huge weight of “shit that happened before” telling you how to do things as there is in Masks.

  3. Like Jason Corley said, I did this and it worked well, although your mileage may vary based on your group, and particularly on whether they’re also fans of Overwatch. Searching for #OverMasks should turn up everything I posted about it. BTW feel free to use the villains I came up with if you want to.

    The only obstacle we ran into was that many Overwatch characters don’t have superpowers per se, they’re “just” badasses, but there are plenty of playbooks that don’t necessarily need flashy powers (or that can use gadgets) so it wasn’t really a problem.

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