Been a really long time since I banged around these parts but not been dormant on the Masks front. Love the new playbooks, excited for the last few that are coming.
Been running a lot of games and a player of mine expressed a desire to play a different sort of Time Traveler. The Samurai Jack/Etrigan sort that’s thrust ages ahead in time. A mix of The Innocent and the Outsider. My players helped with some editing/ideas and I am very proud to present the latest of my Homebrew Playbooks. The Relic.
https://docs.google.com/document/d/1cbPuGQUfKilN1Ve71ueZe8mHfL1i0c20B8wIizRYLo0/edit?usp=sharing
Very nice playbook. I need to read through it more thoroughly, but a quick look through of the playbook moves include exactly what I was hoping for out of a playbook like this.
Chivalry isn’t Dead is my favorite! (And the one I’d consider taking as a move from another playbook)
I’m working graphically on your awesome playbook
Kalu Deliko Very cool! Honored, indeed.
drive.google.com – THE RELIC.pdf 830toAwesome I used for all images only workart of Michael Lee to have some cohesion with original content… it’s for you <3
Oh holy shit, that’s awesome!! Thanks for doing that, I’m honored!!
830toAwesome it’s your…achivement… we start to use Relic in a Time Warp episode
This is Our Relic: BadRock: He is a Cromag Boy with an electric guitar and a stone axe…
When RagnaRock come to the Rock Age to corrupt the world (and bring Metalpockalipse) he steal his Guitar and jump forward in time to stop him before the backjump.
But attire the media attention with his savage rock and know he’s about to change playbook in…Star.
Do you have a list of GM moves to use against the Relic?
Morgan Albertson Not at current, work sadly has just rolled over on top of me. I’ll be coming back to this soon hopefully though.
Morgan Albertson One I had in mind was “Remind them how much has changed” and another was “Point out how things are mostly the same”
830toAwesome cool, thanks! My player wound up going with a Doomed instead, but I’m definitely keeping this as an available option in my games 😀