How have you handled groups with the Rich tag? It says:

How have you handled groups with the Rich tag? It says:

How have you handled groups with the Rich tag? It says:

“Rich (cue): outside of battle, the gang always has a little scratch, a little jingle.”

The gunlugger in my game picked up a small gang with rich, and I’ll open up the next session describing who joined and what her gang is up to (they’re people who have survived various attacks, one by the gunlugger herself, and are banding together under her. The player said the PC isn’t actively getting them, they’re coming to her and she’s rolling with it)

Should she be able to get Barter from them, maybe with Pack Alpha if they feel she’s taking too much? Pay for her lifestyle? Be able to pay for gigs by the other PCs? Have various arms and armors around (they’re 2-Harm 2 armor) to hand out if needed? Or just more in fiction things (I can’t have a situation where the members are starving or running out of Barter to pay for essentials because they’re rich, the PC doesn’t have to worry about taking care of things small amounts of Barter could take care of, or the gang is treated as being rich by the other NPCs?)

4 thoughts on “How have you handled groups with the Rich tag? It says:”

  1. Get Barter from them? Sure. Could be a roll to manipulate. Pack Alpha could work. She could take their weapons and armour (remember 2-armour is serious) but I could see members of the gang maybe taking exception to that. Able to pay for other PCs gigs? Interesting. What are the PCs doing for the gang?

    As to in fiction things, well, they’re all in fiction. The gang’s rich, it’s self-sufficient. They have enough to get by. How are they rich, by the way? Where does their wealth come from? How is it sustained?

    Anyway. Barter is for things, lifestyle, working radios, replacement filters for your breath mask. Things that matter. Don’t sweat the small stuff.

  2. Gangs aren’t rich because they have a tag. Gangs have a tag because they’re rich.

    How are they rich? If they don’t have an ongoing source of income, they won’t be rich for long. If they do have an ongoing source of income…chances are they’ve made enemies while collecting it. Do they shake down local hardholders? Are they extorting the common people? Do they get paid for protecting a drug dealer? Are they sitting on top of the only working oil well for hundreds of miles?

    It has to come from.somewhere.

    Once you understand where their wealth comes from it will be easy to determine what kind of access the PC may have to it and what issues that creates.

  3. +Toby Sennett I’m not sure what the other PCs could do, but I figured it might be good to have an idea on how to handle it if they look at the gang’s wealth and go “I’d like to do a gig for them.” Same for if the Gunlugger goes “I need some barter, will they give me some?”

    As for where it comes from – they’re a new gang that has just formed under the Gunlugger so they haven’t been around before. But some of the people she got were raiders, who can probably go scavenging or raiding if not just being violent for pay. There’s also former employees of the Maestro’D, whose cafe got blown up along with him (the player dropped out of the game). Two of them know how to make a popular drug from things that are easily available but the production is kept a secret and I figure with the other surviving employees joining the gang it’ll be getting the band back together and they can supplement the income with that. I also have the idea of a third employee who was supposed to work for another important figure in the hold betraying them in order to join – she was supposed to use a still to make alcohol for them but they got control of it in a hostile takeover, and I’ll ask what Gunlugger if she plans on doing anything about that. I think the upcoming session is going to have a bit of focus on how this new gang affects the holding and how the Gunlugger runs it.

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