[cross posted from the forum] Just for fun, here’s the first pass at a UW/FBH Vessel generator.

[cross posted from the forum] Just for fun, here’s the first pass at a UW/FBH Vessel generator.

[cross posted from the forum] Just for fun, here’s the first pass at a UW/FBH Vessel generator.

http://www.tangent-zero.com/instantVessel.htm

It’s very random with only a light amount of rules bending to make it a minimal coding effort. [Things like holding off on the switching upgrade due to complexity.] I have a thing for random tables and the ‘challenge’ of making the pieces work. Feedback is always welcome. Thinking about features like toggle to make FTL mandatory and stuff like that.

A couple of examples…

Grav-Flyer – Sky Vessel. Fast moving plane/grav-tank, propelled by gravity engines.

Must keep moving. Can land and take off on prepared surfaces (landing strips). Low stability,

can be destabilized by harsh weather and environmental dangers. Will crash if gravity engines fail.

Tier I vessel has 1 section.

Upgrade 1

Reactor

Upgrade 2

Cargo Bay

Upgrade 3

Reactor

Two reactors without other systems to use them? Oh, this is an emergency relief vessel that flies to areas damaged by hurricanes and other natural disasters. It brings medical supplies and provides electrical power.

—————- —

Starship – Space Vessel. Operates in vacuum, can enter and exit planetary atmospheres.

Tier I-II can land on any surface, Tier III-IV can land on prepared surfaces (landing pads).

Tier V+ count landings as crash landings. Vulnerable to hull breaches (decompression).

Type IV vessel has 4 sections. [helm, engineering, unassigned1, unassigned2]

Upgrade 1

Life Support

Upgrade 2

Stylish

Upgrade 3

Automated

Upgrade 4

Workspace

Upgrade 5

Reactor

Upgrade 6

Artificial Gravity

Upgrade 7

Shields

Upgrade 8

Artillery

Artillery Design:

Optimal Range: Distant, Very Distant.

Breaching, Penetrating, Detonation, Armored, Sustained.

Upgrade 9

Workspace

Upgrade 10

Boosters

Upgrade 11

Automated

Upgrade 12

Armored

Interplanetary orbital bombardment gunship designed with lots of black spiky bits to make it look as dangerous as it is. With shields, armor, and boosters, it is hard to take out. On board are two automated munitions factories to keep the artillery supplied with ammo.

http://www.tangent-zero.com/instantVessel.htm