I just ran my first Monster of the week game. Scheduled for 3hrs. Went well into 5hrs.

I just ran my first Monster of the week game. Scheduled for 3hrs. Went well into 5hrs.

Originally shared by Joey Mullins

I just ran my first Monster of the week game. Scheduled for 3hrs. Went well into 5hrs.

We had a monstrous as a ghost of a witch hunter, spell slinger witch, Agent, spooky played as a changeling and a conspiracy nut. And it was FUN!!!

What got me was the background and connections between the characters.

The ghost player said he was killed by a witch he was hunting. The witch player said her and the witch hunter were rivals but became allies. The ghost said the reason they became allies is because he found out the witch was his descendant.

The ghost helped the Agent once and saved his life. The Agent said he was sent to keep an eye on the spooky, the spooky said it was the agent who helped her learn to control her powers. the spooky said it was the kook who saw her use her powers and it frightened him. The kook said seeing her display of power made him realize she was an outsider like him so he trusted her. the ghost was in love with the kook, but the kook said he hadn’t noticed. The agent and the witch had an on and off relationship.

We had this much story and we hadn’t even started playing yet.