According to the comics in the book, Quell chose her powers before she jumped off the building to the ground. (Simple: Absorb small amounts of energy), and when she jumped, Quell’s player and EIC say :
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Quell’s player : So do I have to defy danger again now that I’m falling to see if I’ll get hurt again?
EIC : You said it’s simple to absorb small amounts of energy, so it must be difficult to absorb a bunch like this at one time. So yeah. I think so. Add your protect stat to the roll since you have to endure withstand the impact.
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If Quell did something new that is not on her Power profile sheet, didn’t she trigger a Push move instead of Defy Danger? Or can a player choose whether she pushes the power or just defies danger (and not pushes her power)?
I think that it’s the EIC’s call as to which move has been triggered. As the comic illustrated session one it’s plausible that the EIC made a mistake but that clearly didn’t derail the session.
I’m pretty sure what I was thinking at the time was that she didn’t fill in one of the things on her Powers Profile, so this would be her filling it in – so it’s on her Profile, but retroactively. Hence the Defy Danger instead of Push. Probably should’ve been clearer though, that’s for sure.