Hi All!

Hi All!

Hi All! I have been working on a PbtA game for a couple of years now, and I’d like to put it up here so people can actually get eyes on it!

Adrasteia (“She who cannot be escaped”) is inspired by the two “Inquisition” trilogies by Dan Abnett, Eisenhorn and Ravenor; players create a Nemesis for their characters, and hunt them down over a series of chapters, each of which takes place in a different part of the Hegemony of Man. The PCs are agents of a Hegemony-wide system of agents called the Reticula, who are tasked with rooting out insurrection, Heresy and the influence of the Maelstrom. Throughout the campaign, the PCs will have their beliefs challenged and their faith in the system that they serve abused, and perhaps broken, but they will strive to destroy their Nemesis.

This is the first “release” of the game that I have made. There is an incomplete section about the default setting at the back of the book; I will be expanding on that in the coming weeks. The campaign structure, playbooks, GM moves and basic rules are, I think, all there. I would love to get any feedback that people have after casting their eyes over it, or (even better!) after playing it!

https://drive.google.com/open?id=1F2eag2GhouHmayV6ZUmopWq_ZMTWaAMF