You guys! You guys! Finally getting it to the table!!!!
You guys! You guys! Finally getting it to the table!!!!
You guys! You guys! Finally getting it to the table!!!!
You guys! You guys! Finally getting it to the table!!!!
You guys! You guys! Finally getting it to the table!!!!
Running my first session Saturday – Common Mistakes/Problems?
Running my first session Saturday – Common Mistakes/Problems?
Hi gang, finally getting Masks to the table. I have the playbooks, reference sheets, moves all printed out.
We have 6-8 hours (a full day!) I plan to run through character creation, and then throw them into the action – something classic – a robbery, or hostages at the mall, etc.
My players are a mix of D&D player, Anime fan who loves the idea of RPG but hasn’t yet tried it, and two guys who can help me drive the story with their role playing and thinking.
Anything I should keep and eye out for with respect to common mistakes, or issues? I’ve GM’d lots of Fate, and a fair amount of Dungeon World. I’m trying to make notes like “A second Influence on a PC allows labels to shift” and “Whenever a PC misses, make a GM move”.
Thanks in advance.
Deck of Villainy
Deck of Villainy
Do the #s on the upper right corner mean anything?
Do the colors in the background mean anything?
Thanks.