So I’m planning to run a Masks game with my nieces, a Reformed archer and a Legacy phaser.

So I’m planning to run a Masks game with my nieces, a Reformed archer and a Legacy phaser.

So I’m planning to run a Masks game with my nieces, a Reformed archer and a Legacy phaser. Any suggestions for using just two players?

I was thinking that maybe I could add a few other teammates, but only use the basic abilities, descriptions, and backgrounds; but not the moves and stuff. My main concern is making sure I don’t pull the spotlight from my nieces.

I just have to say, the Produce Equipment move and being able to spend your [gear] resource, in the middle of the…

I just have to say, the Produce Equipment move and being able to spend your [gear] resource, in the middle of the…

I just have to say, the Produce Equipment move and being able to spend your [gear] resource, in the middle of the Mission, to say you just have something you need is amazing! I feel like I want to incorporate it into every game I play.

How disruptive to the flow of play is Matrix stuff?

How disruptive to the flow of play is Matrix stuff?

How disruptive to the flow of play is Matrix stuff? In a lot of cyberpunk games (notably Shadowrun) it’s like running a whole combat scene with usually just one player and the rest of the group just sits around waiting. And yeah, you can multi-task and have the hacker working in Matrix while everyone else does something else, but that can get to be confusing and stressful on the GM.

So again, how disruptive or quick are Matrix scenes? Personal anecdotes preferred over having only read the book or watched/listened to actual plays.

Well I should have my physical copy of Masks by Thursday and I’m slowly reading the PDF in the meantime, but I think…

Well I should have my physical copy of Masks by Thursday and I’m slowly reading the PDF in the meantime, but I think…

Well I should have my physical copy of Masks by Thursday and I’m slowly reading the PDF in the meantime, but I think I’ve settled on trying to run a supernatural themed game (think Hellboy* crossed with Young Justice).

It’d be voice chat over Discord, rolling in Discord, and only using the core playbooks. I’m on EST and it would need to be on a weekday (Mon – Thur) after 5pm and no later than midnight.

Mondays 5:30pm – 8:30pm EST

Shifting labels, like from the Bull’s “Punch Everyone” move, how long do these changes last?

Shifting labels, like from the Bull’s “Punch Everyone” move, how long do these changes last?

Shifting labels, like from the Bull’s “Punch Everyone” move, how long do these changes last? The rest of that scene? Permanently?

I just started a new game and I’m finding I’m struggling a little to explain each of the basic moves and when they…

I just started a new game and I’m finding I’m struggling a little to explain each of the basic moves and when they…

I just started a new game and I’m finding I’m struggling a little to explain each of the basic moves and when they would get used. Is there any better run down of each of the basic moves?

I’ve only had the chance to start perusing the pdf, but it seems like the Team is important to game play.

I’ve only had the chance to start perusing the pdf, but it seems like the Team is important to game play.

I’ve only had the chance to start perusing the pdf, but it seems like the Team is important to game play. So playing a 1 player, 1 GM game is probably going to have problems, right?