A totally disgusting Minion for your twisted pleasure.
https://drive.google.com/open?id=1evW_KaOB7t1HrA3mmYXoaeZI7LFabZtC
https://drive.google.com/open?id=1evW_KaOB7t1HrA3mmYXoaeZI7LFabZtC
A totally disgusting Minion for your twisted pleasure.
A totally disgusting Minion for your twisted pleasure.
https://drive.google.com/open?id=1evW_KaOB7t1HrA3mmYXoaeZI7LFabZtC
https://drive.google.com/open?id=1evW_KaOB7t1HrA3mmYXoaeZI7LFabZtC
done some work on the SRR ( Link below )
done some work on the SRR ( Link below )
the System Resource Repository, under development for MotW by the Keeper’s Fellowship.
I have added support for “Playbook Features” in the database.
Playbook features are Moves in the playbook that do not fall under the moves section. such as the crooked’s background, the Experts Haven, and the Chosen’s weapon.
in the future this will be useful when turn this into a playbook wizard to build your character, in the meantime it allows special moves to be searchable independently, such as the Crooked’s Background option move of Burglar, ether by searching for Burglar or Background.
sorry, I was told the previously posted invite to the discord server expired.
sorry, I was told the previously posted invite to the discord server expired.
the one on this page works
An alternate Investigate A Mystery move set I am using in my game. I though i’d share it.
An alternate Investigate A Mystery move set I am using in my game. I though i’d share it.
Investigate A Location ( Suspected Monster Activity )
When investigating the location of suspected monster activity, and have sufficiently described how you are doing your investigation, the keeper will ask you to Roll +Sharp
On a 7-9: * Hold 1 (Expires at the end of the scene)
*On a 10+: * Hold 2 (Expires at the end of the session)
*On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
Advanced: on a 12+ you can choose one of the following
○ Hold 2 (Expires at the end of the session)
○ Ask the keeper any question that could reasonably answered by what you know or could be discovered by this location.
○ Stumble upon something very useful that will help you but you may have to acquire it or make it useful to you.
QUESTIONS: 1 Per Hold
○ What is being concealed here?
○ What happened here?
○ What was missed by ____________?
○ Dose anything here point to another person?
○ Dose anything here point to another locating?
○ Where did it go from here?
○ What sort of creature could do this?
————————————————————————————————–
Examine a Victim
When you examine the body(or corpse) of suspected victim, and have sufficiently described how you are doing your examination, the keeper will ask you to Roll +Sharp
On a 7-9: Hold 1 (Expires at the end of the scene)
On a 10+: * Hold 2 (Expires at the end of the session)
*On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
QUESTIONS: 1 Per Hold
○ Have I seen anything like this before?
○ What could have cause this kind of damage?
○ Is there anything unusual about this victim?
○ Dose this attack point to another person?
○ Dose this attack point to another location?
○ Dose the victim have anything useful or interesting?
○ Why are they alive (if appropriate)?
○ What is concealed here?
————————————————————————————————–
Investigate a creature
When you examine sufficient evidence of a monster, or once you know what type of monster you are dealing with and take action to gather more information about it, the keeper may ask you to Roll + Sharp.
On a 7-9: Hold 1 (Expires at the end of the scene)
On a 10+: Hold 2 (Expires at the end of the session)
On a miss: Take 1 XP, Keeper makes move ( including hard moves )
The keeper may also reveal information to you, however the truthfulness and usefulness of the info is completely up to the keeper.
Advanced: on a 12+ you can ether
○ For 2 hold; Ask the keeper any question that could reasonably answered by what you know or could be discovered by this location.
○ Stumble upon something very useful that will help you but you may have to acquire it or make it useful to you.
QUESTIONS: 1 Per Hold
○ What can it do?
○ What can hurt it?
○ Where did it go?
○ What was it doing?
○ What will it do next?
○ What is it after?
Michael Sands Hi, I am currently working on a Moves SRR ( system resource Rep) this is a searchable tool for…
Michael Sands Hi, I am currently working on a Moves SRR ( system resource Rep) this is a searchable tool for keepers in the Keepers Fellowship Discord. ideally this will lead to the building of a Hunter Wizard tool that lets you select a playbook, make all your choices then export a populated play sheet or share with the keeper.
Question: how can I acquire your permission to share the texts of Moves from the rulebook? currently ( only I can see it ) the moves database show the name of the move, it’s type, it’s source/author.
currently only I can see this tool, but I would like to share it with all registered members of the Keepers Fellowship Community.
https://www.youtube.com/watch?v=jjxo5MVzX_g
https://www.youtube.com/watch?v=AJY5dwqwZ-8
This is the Text of my mystery prep notes for the Keeper’s Fellowship Round Robbin Mystery #1.
This is the Text of my mystery prep notes for the Keeper’s Fellowship Round Robbin Mystery #1. given I was Limited to 2 play sessions during my turn as keeper, I left a lot out, but we hit on most of the major points and had a lot of fun.
I wanted to also post the mystery here in hopes of getting some feedback.
“The Curse of Calpurnia” is a mystery revolving around a Greater Mummy, and her minions as she tries to see her evil machinations to fruition.
Full Write-up Here
https://drive.google.com/open?id=1TcZx3D8ECcYcnwbVqCTIuwQOSzmPTiz4
We just completed our first Round Robbin Mystery, this is session two of Mama’s Angels and the conclusion of the…
We just completed our first Round Robbin Mystery, this is session two of Mama’s Angels and the conclusion of the Mystery.
this is my first completed live stream as keeper, and it was a lot of fun. I’m still figuring some things out and my Mystery was truncated a lot because I had to finish it tonight for scheduling reasons. but all in all we had a lot of fun with some good roleplay even if the end felt rushed.
Progress is being made on the Keeper’s Fellowship site, however it’s still not ready for public registration.
Progress is being made on the Keeper’s Fellowship site, however it’s still not ready for public registration. in the meantime I have added a direct link to the Discord server on the home page.
If you want to join the Keeper’s Fellowship discussion group you can click the link here and join the Discord now.
I will post further updates as the site gets closer to being Open to the Public :D.