An Urban Shadows review/playtest by the German rpg website Teilzeithelden (“part time heroes”).

An Urban Shadows review/playtest by the German rpg website Teilzeithelden (“part time heroes”).

An Urban Shadows review/playtest by the German rpg website Teilzeithelden (“part time heroes”). The debt and corruption systems got a positive review, but the author of the review finds that, in comparison to other ptvA games, many US moves are limited to information gathering and do not create story, and criticizes a lack of “fail forward” options in many US moves.

http://www.teilzeithelden.de/2016/07/04/spieltest-urban-shadows-schatten-ueber-rom-pbta/

http://www.teilzeithelden.de/2016/07/04/spieltest-urban-shadows-schatten-ueber-rom-pbta/

Another member of the hoodie faction! Sometimes, even the shadows have eyes…

Another member of the hoodie faction! Sometimes, even the shadows have eyes…

Another member of the hoodie faction! Sometimes, even the shadows have eyes…

(Or one eye, anyway.)

Stock Credits:

http://stockeffect.deviantart.com/art/Hooded-4-306285481

http://stephanie-inlove.deviantart.com/art/grunge-13-243789597

http://wen-jr.deviantart.com/art/Smoke-and-Clouds-Brush-79379090

(Cat eye stock image by Chicken Stock @ deviantArt. The account has been deactivated, so I cannot provide a link.)

#fanart

I noticed that all corruption moves triggered by something the MC does to a character (e.g.

I noticed that all corruption moves triggered by something the MC does to a character (e.g.

I noticed that all corruption moves triggered by something the MC does to a character (e.g. the Immortal’s and Oracle’s corruption moves) have been replaced with new corruption moves triggered by a choice made by the character. I really like that change!

A couple of questions about Let It Out 2.0:

A couple of questions about Let It Out 2.0:

A couple of questions about Let It Out 2.0:

What constitutes “letting out the power within” for you? Does any use of supernatural abilities not covered by Archetype moves suffice (e.g. a Vampire using his supernatural senses to adjust his eyes to seeing by moonlight)? Does it take a display of more power than is required to fuel archetype moves? Somethig in between?

How do Mortals let out the power within them?

Weather was bad today, so I had some fun with Photoshop and made some more fan art!

Weather was bad today, so I had some fun with Photoshop and made some more fan art!

Weather was bad today, so I had some fun with Photoshop and made some more fan art!

Wizard, Tainted or Oracle, I don’t know. Seated on a dragonskin armchair! ^^

Stock credits:

http://www.dreamstime.com/stock-photos-dangerous-man-sitting-white-image2451203

http://www.deviantart.com/art/Background-Grungy-Room-74071840

http://taviskaron.deviantart.com/art/Tentacles-360969011

http://www.deviantart.com/art/Arcane-Circles-Symbols-Brushes-63580135

http://www.cgtextures.com/texview.php?id=15526&PHPSESSID=l9nfro9l93kott659bqglmd2a4

Basic moves question, not related to the 2.0 update:

Basic moves question, not related to the 2.0 update:

Basic moves question, not related to the 2.0 update:

Vampire Vlad’s door is kicked in by an NPC monster hunter and the MC tells Vlad’s player the hunter is about to fire his shotgun at Vlad.

Vlad dives to cover to avoid being hit.

Which move does he use? Escape or Keep Your Cool?

The naming of the Unleash and Let It Out moves is a little confusing to me.

The naming of the Unleash and Let It Out moves is a little confusing to me.

The naming of the Unleash and Let It Out moves is a little confusing to me. I keep mistaking one for the other when thinking about the game. “Unleash the power within you” makes as much or even more sense to me than “unleash an attack”. Or maybe it’s just me being a non-native speaker.

To me, renaming Unleash into something more clearly referring to an attack would be helpful. Like, “Unleash An Attack”. ^^

A little piece of fan art, so Jurmungand won’t feel lonely. ^^

A little piece of fan art, so Jurmungand won’t feel lonely. ^^

A little piece of fan art, so Jurmungand won’t feel lonely. ^^

An urban mage drawing on dark powers to fuel his spell. 

Stock credits:

http://drunkhobo-stock.deviantart.com/art/293-174962341

http://stephanie-inlove.deviantart.com/art/grunge-13-243789597

http://taviskaron.deviantart.com/art/Tentacles-360969011

How do you guys handle debts in the fiction?

How do you guys handle debts in the fiction?

How do you guys handle debts in the fiction?

Do you write down for each debt what it is owed for? If yes, do you integrate this into the fiction each time a debt is cashed in?

Or are debts, once taken, just a mechanical currency that is simply counted and spent for a mechanical effect?

My guess is: Somewhere in between both extremes. But what should I aim for when playing the game for the first time?