https://www.youtube.com/watch?v=jKRe9PAGfCw

https://www.youtube.com/watch?v=jKRe9PAGfCw

https://www.youtube.com/watch?v=jKRe9PAGfCw

+REAL breaking kayfabe. this is why this man went on to become the star he was. Heyman told him to get in front of the camera and speak his mind on what happened with wcw… incredible promo.

https://www.youtube.com/watch?v=jKRe9PAGfCw

Was thinking earlier how a campaign in the game could be more cooperative by creating some other promotions or…

Was thinking earlier how a campaign in the game could be more cooperative by creating some other promotions or…

Was thinking earlier how a campaign in the game could be more cooperative by creating some other promotions or territories than the group are competing with either with ratings or old fashioned bums on seats. So that as well as progressing player angles and storylines we still have a goal each week as a “company” to have gained more audience. What do you guys think? What would be the best way to score this? We could maybe add everyone’s final audience scores to determine how over the promotion is at the emdnof the session? And just randomly generate audience scores for any rivals? Just brain storming 🙂 I have some non wrestling fans in my gaming group who want to play and I thought this angle of working on a show might get the game over with them. In case the booking the winner mechanic of the game doesn’t. Would help non smart marks understand the business more?