Hello!
I have a campaign idea in mind and just started working on it. The basic concept is that sea creatures have been dying wherever the PC’s go. The dead marine life then turn into zombies and are attacking the nearby town where the Player Characters are living temporarily. The main monster I think is going to be a puppeteer who has cursed the PC’s in order to take revenge on the town for ruining her life in some way.
The problem I have is setting up the countdown. The main problem is that the Countdown is based on if the hunters weren’t there and stopped it. But I need the hunters as wherever they go, the problem occurs. I’ve tried this with past curses that the monster has put on different people but I haven’t thought of a way to incorporate into the story.