Here is a question (and I’m shocked I haven’t been able to find an actual answer to this): has anyone messed around…

Here is a question (and I’m shocked I haven’t been able to find an actual answer to this): has anyone messed around…

Here is a question (and I’m shocked I haven’t been able to find an actual answer to this): has anyone messed around with using a standard deck of playing cards instead of dice to run the game? What sort of tweaks did you have to make to do so? Was it successful?

Hey all

Hey all

Hey all,

Is anyone here familiar with the game, Witch Hunter: the Invisible World. It’s basically a very Solomon Kane-esque 17th Century swashbuckling-horror game that focuses on monster hunting and exploration. I’m pondering how one might use the setting with Monster of the Week, specifically how one would set up the playbooks. Any ideas?