I whipped up this little Space Viking “hack” of Lasers & Feelings. Figured it might amuse the rest of you. Enjoy.
https://docs.google.com/document/d/1dIyp_0l1kDd2hbQvTIg9JteHzGXH-JvMNWUDwR970ks/edit?usp=sharing
I whipped up this little Space Viking “hack” of Lasers & Feelings. Figured it might amuse the rest of you. Enjoy.
I whipped up this little Space Viking “hack” of Lasers & Feelings. Figured it might amuse the rest of you. Enjoy.
https://docs.google.com/document/d/1dIyp_0l1kDd2hbQvTIg9JteHzGXH-JvMNWUDwR970ks/edit?usp=sharing
Here’s a little something sprung from a conversation a while back, about reflections and isolation in space (and in…
Here’s a little something sprung from a conversation a while back, about reflections and isolation in space (and in general). Check it out, kick the tyres, expand, contract, tell me where it works and where it doesn’t.
When you find yourself isolated for a significant amount of time (interstellar travel, remote outpost, foreigner in a foreign place), Roll 2d6.
On a 10+, describe how you overcome your isolation.
On a 7-9, something comes to the surface. The GM will ask you a question or two about your past, your fears, your secret longings. Answer them.
On a 6-, you decide: slip up, become unstable, or lose sight of something important. You may suffer injury, debility, or debt, as a result.
Hot news from the crew of the John Henry.
Hot news from the crew of the John Henry. So, yeah. Two of the characters had sex. In zero-G. With machine parts and bits of torn schematics floating around. You’re gonna love it.
I know UW doesn’t have sex moves, but Todd Zircher did something cool that I’d like to point out. He asked us, as we faded to black, to describe the sex with a single word, which, without being gratuitous, put some character into the action. It went a little something like:
Me: Uh…vigorous. Yeah, vigorous.
Todd: Sounds a little like ‘desperate’, don’t you think?
Me: (pause) Yeah. Almost. Not quite, but almost.
Anyway, it said a lot without saying too much.
Do I miss sex moves? Maybe. Do I think UW needs them to really sing? Not really. The scene wasn’t about gaining leverage or numerical bonuses. It was about creating a moment where the characters could talk freely, without tension. Worked wonderfully.
The game’s still rockin’ (no pun intended) at Session 8 (or was that 9?).
For the inevitable uncut version (it’s on the Blu-ray): https://youtu.be/WhF6dpY5E3A
Just had a pretty kick-ass session of UW with Todd Zircher John Reiher Dirk Cjelli and Ari Arrikanez
Just had a pretty kick-ass session of UW with Todd Zircher John Reiher Dirk Cjelli and Ari Arrikanez . Tensions are high, secrets abound, backstabbery is at an all time high, the John Henry’s getting AWFULLY cramped, NPCs are really starting to come alive, and player/GM spotlight/interplay is improving steadily.
This session really reminded me why 6-s and 7-9s are where the magic happens. Consequence to cost to revolting development and nasty choices inbetween — which, of course, snowball into future issues and inevitable confrontations. We had ’em all in spades.
My unofficial closing titles track: https://youtu.be/z5rRZdiu1UE
Thanks again for running this, Todd! Much enjoyment and dramatic cringing was had.