In this game of Families, who has been your most memorable Character?

In this game of Families, who has been your most memorable Character?

In this game of Families, who has been your most memorable Character?

Even as Characters come and go with the passing of Ages, we naturally grow attached to some of them. In my case, I fell in love with Field Officer Sarah Mossberg, my Tyrant Firebrand, a black ops fomenting rebellions. So many small cool things built her: the tutelage of a Cultivator Scout on all outdoors skills, her unexpected development as a proto-Road Warrior after a particular Tool Up, to the final speech, broadcasted far and wide as part of her Death Move. From Leader of the Tyrants’s new generation, to an embittered Rebel veteran, leading in the frontlines of a Total War – she quickly became one of my favorite characters ever.

Tell us then about these fleeting heroes and towering historical figures. Tell me about YOUR Mossberg.

Have you played Non-Compliant?

Have you played Non-Compliant?

Have you played Non-Compliant?

We did yesterday. I ran it at a local convention for 2 Cutthroats and 2 newcomers to Legacy. And it is “a murder machine to test the nerves and wits of everyone involved”. But really… a GREAT adventure – people were tense, engaged, hooked.

The countdown clock and the stakes of defeat worked to make every decision, every action heavy with consequences and pregnant with possibilities. The Characters felt epic and glued together nicely. Blackwind (and his Last Nation) in special shone as a figure out of legend!

Be warned though… Non-Compliant is HARD. All Role Moves and 3 Death Moves were used. We had 7 Family Moves, with 3 Zoom Ins, and still the clock hit 11! Players should be warned of the quite real possibility of defeat and total party kill.

Thanks to Carlos Fagundes Rodrigues, Arthur de Andrade, our friendly Cutthroats, and Gustavo Tenório for the amazing game.

Ahá! I was bitting my nails to announce this list… from the latest KS update:

Ahá! I was bitting my nails to announce this list… from the latest KS update:

Ahá! I was bitting my nails to announce this list… from the latest KS update:

“We’re happy to announce we’ve signed on a fresh slate of writers to help us explore the different themes of post-apocalyptic stories in these two books. We’re really looking forward to seeing writing from…

Kira Magrann (#Feminishm, Blue Rose, Cascade, RESISTOR, etc.)

Slade Stolar (The Indie Hack)

Norman Rafferty (Myriad Song, Ironclaw, Farflung, etc.)

James Mendez Hodes (7th Sea: Pirate Nations, The New World, The Crescent Empire, etc.).

Sawyer Rankin (Ferretheim Games) (Monsterhearts: Skin Deep).

Chris Farnell (my Spire co-playtester and fiction author)…”

Meanwhile, new content for Engine of Life…

Meanwhile, new content for Engine of Life…

Meanwhile, new content for Engine of Life…

“Perhaps you were never meant to be a leader, or you care too much for your people to simply walk away. Whatever the case, the four main Roles might not suffice you. We present then the Prophet, to shepherd your people towards your vision of the future… whether they like it or not.

Characters should still retire when they fill their fourth Role, but now they can adopt the Prophet at any point, in any combination.”

So glad to have people representing our community with passionate and insightful words as well!

So glad to have people representing our community with passionate and insightful words as well!

So glad to have people representing our community with passionate and insightful words as well!

Originally shared by Jay Iles

Excited to say we’ve signed on some new writers for Legacy, Kira Magrann leading the pack! Look for their writing in Engine of Life and End Game, coming later this year.

Now that we’re writing supplements for Legacy, Douglas Santana thought it’d be good to dive deeper into the strategy…

Now that we’re writing supplements for Legacy, Douglas Santana thought it’d be good to dive deeper into the strategy…

Now that we’re writing supplements for Legacy, Douglas Santana thought it’d be good to dive deeper into the strategy of gameplay on our blog. First up – how to make the best use of the tools available to beat superior enemies and overwhelming odds!

https://ufopress.co.uk/2018/04/02/war-among-the-ruins/

So now that the pdf has been out a week, what sort of apocalypses have people been throwing together?

So now that the pdf has been out a week, what sort of apocalypses have people been throwing together?

So now that the pdf has been out a week, what sort of apocalypses have people been throwing together?

• Nuclear war?

• Plague/pandemic?

• Meteor/comet/asteroid impact?

• Climate change?

• Volcanism?

• Robot/AI revolt?

• Zombies?

• Gunpowder/explosions stop working?

• Alien invasion?

• Aborted singularity?

• Hard take off singularity that wrecked the planet and took off?

• Group mind emergence?

• Nanotech?

• 1% running things right into the ground?

• Rising oceans?

• Emergence of Kaiju?

• Return of the dinosaurs?

I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

I’m seeing duplicate stat options for the Remnant in both the core book pdf, and the Handout Sheets pdf.

• Force -1, Lore +1, Steel +1, Sway 0

• Force -1, Lore +1, Steel 0, Sway +1

• Force -1, Lore +1, Steel 0, Sway +1

Does anybody know what the last stat option is actually supposed to be?

Looking for Writers – Post-Apocalyptic Essays!

Looking for Writers – Post-Apocalyptic Essays!

Originally shared by Jay Iles

Looking for Writers – Post-Apocalyptic Essays!

For the next few books of Legacy, I’m planning to include essays to help groups bring different aspects of post-apocalyptic society to life.

There’s two books: The Engine of Life is about how society can rebuild and move out of the post-apocalyptic state into a new status quo, and wants essays on Hope, Love and Tradition.

End Game is more cynical, about how the monsters of the wasteland and backbiting struggles of the survivors could cause another, final apocalypse. For this, we want essays on Exploitation, Strategy and Tragedy.

I’m looking for ~2000 words, paying £0.05/word. If that sounds interesting, get in touch at ufopressrpgs@gmail.com or ask questions here! If you’d like to send us a writing sample, it’d be best to see something critically engaging with a work of media or genre, talking about its strengths and flaws, and (optionally but best) how it could be used to inspire roleplaying.

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed.

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed.

I noticed that the Titanomachy quickstart was updated on DTRPG, but there were no notes on what changed. Has it been updated to match the current/final 2e rules?