Cthulhu is Rising?

Cthulhu is Rising?

Cthulhu is Rising?

Something strange is happening to the oceans. As coral reefs wither and fisheries collapse, octopuses are multiplying like mad. As soon as they perceive weakness, they will amass an army and invade the land, too.

Okay, that last statement is probably pure paranoia. But it is a bit unsettling that cephalopods—squids, octopuses, cuttlefish—are booming, and scientists don’t know why. An analysis published today in Current Biology indicates that numerous species across the world’s oceans have increased in numbers since the 1950s.

“The consistency was the biggest surprise,” said lead study author Zoë Doubleday of the University of Adelaide. “Cephalopods are notoriously variable, and population abundance can fluctuate wildly, both within and among species.”

“Cephalopods tend to boom and bust—they’re called the weeds of the sea”

It was one such wild fluctuation that inspired the new study. A few years back, the giant Australian cuttlefish, pictured above, experienced a sudden and dramatic population crash. “They almost disappeared completely,” Doubleday told Gizmodo, adding that one of her co-authors had the idea to look at boom-bust cycles across other cephalopod populations to see if there were any patterns. “We didn’t know how much data would be out there, but we managed to get quite a bit together,” Doubleday said.

Pulling together fishery data and previous scientific surveys, the team managed to assemble a time series of population information on 35 species or genera of cephalopods, spanning all major ocean regions from 1953 to 2013. While there was substantial year-to-year variability, and a small number of species declined, overall, many cephalopod populations in many parts of the ocean have increased in numbers. (The giant Australian cuttlefish has also begun to recover.)

So, why are cephalopods kicking butt when pretty much everything else in the oceans is dying? Doubleday and her co-authors are still investigating, but they suspect it has to do with rapid population turnover rates. “Cephalopods tend to boom and bust—they’re called the weeds of the sea,” Doubleday said. “If environmental conditions are good, they can rapidly exploit those conditions because they grow so fast.”

One reason environmental conditions might have improved is that humans are picking off cephalopods’ main competitors—predatory fish. Other large-scale changes like global warming could also be playing a role. “I don’t think it’s any one single factor,” Doubleday said. “But something’s changing on quite a large scale that’s giving cephalopods an edge.”

“Something’s changing on quite a large scale that’s giving cephalopods an edge.”

As the oceans continue to change, the long-term fate of all marine organisms remains uncertain. For instance, early laboratory evidence suggests that ocean acidification might impair the development of some cephalopods. And as squid and octopuses become a larger part of human diets, we’re harvesting more cephalopods from the sea than ever before.

Another strange possibility is that cephalopods will become too weedy and run out of food. If that happens? “They’re highly cannibalistic—they might start eating each other if they overgrow,” Doubleday said.

In short, it’s too early to predict whether octopuses will continue to boom or whether the oceans will devolve into a frenzied cannibalism fest. Still, if an intelligent race of tentacled underwater beings winds up outmaneuvering us and taking over the planet, we can’t say there weren’t warning signs. Source: Gizmodo

Interesting Horror RPG up as a “pay what you want” on DriveThruRPG.

Interesting Horror RPG up as a “pay what you want” on DriveThruRPG.

Interesting Horror RPG up as a “pay what you want” on DriveThruRPG. Could be used as a Monster of the Week Funnel World!

Discuss!

http://www.drivethrurpg.com/product/182628/The-Final-Girl

Any ideas on how to apply some of these concepts to Monster-of-the Week?

Any ideas on how to apply some of these concepts to Monster-of-the Week?

Any ideas on how to apply some of these concepts to Monster-of-the Week?

This is John’s spy RPG he designed these concepts for: http://www.drivethrurpg.com/product/91955/Wilderness-of-Mirrors-002-Edition

http://www.youtube.com/watch?v=dsnvANYBRWo

In case you are interested in what I’m working on now, it’s my new heavy metal science fantasy game.

In case you are interested in what I’m working on now, it’s my new heavy metal science fantasy game.

In case you are interested in what I’m working on now, it’s my new heavy metal science fantasy game. I just created a community for it – there’s links to the playtest documents over there.

So I had a kerfuffle with my players over the Angels Wings power out of The Divine.  The players are of the opinion…

So I had a kerfuffle with my players over the Angels Wings power out of The Divine.  The players are of the opinion…

So I had a kerfuffle with my players over the Angels Wings power out of The Divine.  The players are of the opinion that RAW you can teleport anywhere on the planet with that power provided you have been to that location and/or know the target very well.

I am of the opinion that’s OP as all heck and on top of that complicates/has game breaking ramifications (at least in terms of my story). 

Is there a recommended distance limiter?  A continent, verse a country or state?  

How to screw with your Monstrous or rationalize a player’s taking up the Monstrous playbook?

How to screw with your Monstrous or rationalize a player’s taking up the Monstrous playbook?

How to screw with your Monstrous or rationalize a player’s taking up the Monstrous playbook?

Originally shared by Thrythlind aka Luke Green

Daylight Savings Time  in the Supernatural world

“Okay, so tomorrow is [insert event name here] and midnight is a little more than an hour away. I’ve got to finish locking myself up or there’s going to be a small collection of corpses and new [insert conversion capable supernatural creature here] as I go through the people I like and don’t like.”

“So, supernatural events obey daylight savings time?”

“No, of course they don’t. Why the hell would you even….oh…oh crap.”

Okay, the general backstory and the system in this is specifically geared toward Fate Core since that’s the…

Okay, the general backstory and the system in this is specifically geared toward Fate Core since that’s the…

Okay, the general backstory and the system in this is specifically geared toward Fate Core since that’s the community that was asking for more information. But I figured I could link it here and get y’all’s thoughts on how to run this mythology in MotW. Will likely cross post to Urban Shadows as well. Maybe Masks and Worlds of Peril. Superhero, Urban Fantasy and Modern Horror have a lot of crossover these days.

http://thrythlind.blogspot.jp/2016/03/living-spells.html

I think I already know the answer to this situation but I’ll ask it anyway to put my mind at ease.

I think I already know the answer to this situation but I’ll ask it anyway to put my mind at ease.

I think I already know the answer to this situation but I’ll ask it anyway to put my mind at ease.

I have a player who is dual-wielding weapons.  On a 7-9 said player wants to deal full damage with one and partial damage with the other.   My thought is that this is like giving 10+ result to a 7-9 and should not be allowed, correct?