I want to get into PbtA. What is the best game to start with that isn’t Apocalypse World?

I want to get into PbtA. What is the best game to start with that isn’t Apocalypse World?

I want to get into PbtA. What is the best game to start with that isn’t Apocalypse World?

AW just doesn’t call to me. Dungeon World neither.

Thanks!

*Edit:

Okay background: I am looking for a game to run for my group who has never played PbtA. One of the members of the group is interested in running a superhero game and I suggested Masks, but he wants to try a PbtA game to see if he likes it.

I own The Sprawl but it seems a little intimidating to jump into for a one-shot.

Any advice?

Hi Friends!

Hi Friends!

Hi Friends!

Survival Island is the best classic adventure games. You don’t remember how you got to this island, but now you’re stranded in the wild. Surviving here will be no simple task and you will try to survive there at any cost. Download this game now! and save your survival hero from Jungle giant.

https://play.google.com/store/apps/details?id=com.droixgamesstudio.lostworld.hero.survival.island.escapemission.game.simulator3d

https://play.google.com/store/apps/details?id=com.droixgamesstudio.lostworld.hero.survival.island.escapemission.game.simulator3d

Hi There.

Hi There.

Hi There.

I’m looking for a system to play Star Wars.

Currently first on my list is Impulse Drive. I played it and liked it. I know about Uncharted Worlds but i’ve never red it. Ther is also original SW system by FF Games.

Can you recommend any of these? Is Original SW system approachable for someone who is playing mostly PBTA systems? Maybe you have different idea

Thanks in advance

My GMing goal for the year is to get more effective at prep and execution using the “Prep Situations, not Plot”…

My GMing goal for the year is to get more effective at prep and execution using the “Prep Situations, not Plot”…

My GMing goal for the year is to get more effective at prep and execution using the “Prep Situations, not Plot” approach. Assuming I’m not running a PVP game, what published GM materials have the best advice / processes for implementing this? Is there a specific PBTA or Fate or other game product that you can recommend? I’m less looking for general how to be a good GM advice, and more specifically how to prep situations (e.g., Fronts, Clocks, Motivated Antagonists), and then turn that into a bunch of satisfying scenes across one or more sessions.

https://forum.rpg.net/showthread.php?821823-Best-Published-RPG-s-Implementing-quot-Prep-Situations-not-Plot-quot&p=21605553#post21605553

https://forum.rpg.net/showthread.php?821823-Best-Published-RPG-s-Implementing-quot-Prep-Situations-not-Plot-quot&p=21605553#post21605553

Idea: using the framework of Nightwitches to follow the careers of Gladiators in the Roman Arena –…

Idea: using the framework of Nightwitches to follow the careers of Gladiators in the Roman Arena –…

Idea: using the framework of Nightwitches to follow the careers of Gladiators in the Roman Arena — day=relationships, career maneuvering, and training — Night= arena matches.

I’m working on a fantasy hack and have come up with an alternative way to handle injuries. Comments welcome.

I’m working on a fantasy hack and have come up with an alternative way to handle injuries. Comments welcome.

I’m working on a fantasy hack and have come up with an alternative way to handle injuries. Comments welcome.

Harm

When you take harm, roll+hard -harm.

On a 10+, it’s a minor wound with no long term consequences. The referee chooses one of:

* Suffer -1 forward.

* You drop something.

* You are momentarily stunned or distracted.

On a 7-9, you are wounded. If already wounded, you are incapacitated per 6- instead. The referee chooses one of:

* Suffer -1 ongoing.

* You are staggered or knocked over.

* You are disarmed

* You are driven back

On a 6-, you are incapacitated, bleeding and dying. You may instead choose to be wounded with effects as above and also take a disability:

* Disfigured, -1Charm.

* Disabled, -1Grace.

* Impaired, -1Wits.

* Enfeebled, -1Might.

So instead of a harm clock or boxes, you just have check boxes to indicate of you are wounded or incapacitated, and what effects you’re suffering. Harm is after armour of course. It’s a little different from most character moves because you have an additional modifier as well as a characteristic. On the other hand it looks much more like a regular move than the regular Apocalypse World harm move which is ‘upside down’.

It’s a little confusing because if you’re already Wounded and take another wound, you bounce down to Incapacitated, but then could choose to take a Disability and bounce back up to Wounded again. I’m not sure how to make that cleaner though.

Thoughts?

Hey guys!

Hey guys!

Hey guys! Last episode of the year and it’s Apocalypse World! Join the crew as they go back to adium and have some pretty weird times with Sin and the Maelstrom. 😉

Originally shared by Colin Matter

Hello! Please join the Wednesday Night Crew for side B of the Sixth session of our Apocalypse World series! Alex, Kaetlyn, Kolton, and Matt joined me to play in our very own apocalypse.  Please join Koo the Childthing, Kray the Faceless, Wolf the…

http://wednesdaynightgame.wordpress.com/2017/12/27/apocalypse-world-session-06-side-c/

I know Dungeon World was translated in #French

I know Dungeon World was translated in #French

I know Dungeon World was translated in #French

http://www.lulu.com/shop/neural-noise/dungeon-world-manuel-du-joueur-nb/paperback/product-21753380.html

But … Is there a French translation of Apocalypse World?

http://www.lulu.com/shop/neural-noise/dungeon-world-manuel-du-joueur-nb/paperback/product-21753380.html