Had a super fun session of the Urban Shadows RPG last night.

Had a super fun session of the Urban Shadows RPG last night.

Had a super fun session of the Urban Shadows RPG last night. Check it out if you’re interested in seeing how it plays. I know I found it to be very rewarding.

http://www.youtube.com/watch?v=AtbW_gEk4_s

The recording of our last session of this season’s Monsterhearts, some thoughts on my skin, and a look at the…

The recording of our last session of this season’s Monsterhearts, some thoughts on my skin, and a look at the…

Originally shared by Jordan Dennis

The recording of our last session of this season’s Monsterhearts, some thoughts on my skin, and a look at the creativity this campaign has generated.

http://multiplegamesmultiplelives.blogspot.com/2013/02/a-tribute-to-season-one-of-monsterhearts.html

Well that went well.

Well that went well.

Well that went well.

I often play with the wonderful people here on google plus.

I have a good time with it, but let me tell you.

Having a group that knows each other.

Folks who have been at this for years and play well off each other.

It defines Chemistry.

I think i had 3 die rolls tonight.

I think they were all by the same character in the span of about a half an hour.

Apocalypse World at it’s finest.

A world torn asunder.

Ships on the sea.

Atlantic City Casino Hotels.

And the creepiest “Leave it to beaver” Brainer.

And a world with no pity outside these walls.

Now that is a way to spend an evening.

Ok so I figured I might as well make a post for my new AW hack in progress.

Ok so I figured I might as well make a post for my new AW hack in progress.

Ok so I figured I might as well make a post for my new AW hack in progress. Dark Streets. An urban fantasy hack for re-creating stories like Angel, The Dresden Files and Buffy. 

I just finished re-doing the basic moves and introducing the Debt and Trust mechanics. I think it’s coming together really nicely but I need feedback from other eyes to help me make it even better. Also, and I’m just reaching here, some playtesters. 🙂

Thanks for your time, it’s totally appreciated.

Also, ignore any text you find in the file in Red or Blue, these are areas that need to be written yet or changed. Thanks!!!

https://www.dropbox.com/s/3qkh7qjlfnivyxz/Archetypes.pdf

Starting my first in a series of Google+ public playtest sessions for Star Wars World.

Starting my first in a series of Google+ public playtest sessions for Star Wars World.

Starting my first in a series of Google+ public playtest sessions for Star Wars World. If you like Star Wars and RPG’s, then this may be for you.

Originally shared by Andrew Medeiros

I’m starting my first in a series of Google+ public playtests for my Star Wars Apocalypse World hack and I would love to have a handful of enthusiastic and exciting players to get the ball rolling!

The first event is tonight, Tuesday January 22nd at 7:00PM EST and will run until approximately 10:30-11:00 PM.

Any amount of experience with Apoc World is welcome but I would prefer players with at least a small amount of experience with the Star Wars saga (Yea that should pretty much be all of us haha). No prep should be required, just bring 2d6 with you to your desk.

Feel free to review the playbooks and moves before the game here;

https://www.dropbox.com/s/o6hced5svmuv08x/Playbooks.pdf

Look forward to blasting across the galaxy with you all! 

events/c91v29k58lsjnc5qedat7fn0hf8

I wanted to share with you awesome folks my Apocalypse World hack for Star Wars.

I wanted to share with you awesome folks my Apocalypse World hack for Star Wars.

I wanted to share with you awesome folks my Apocalypse World hack for Star Wars. I call it Star Wars World and it’s in it’s third playtest mode. I have three groups playing in my local area but would love to have others try the game and share their experiences too!

Anyways, check it out if it seems like you’re kinda thing. 

https://www.dropbox.com/s/o6hced5svmuv08x/Playbooks.pdf

I’ve worked up a first pass of Distro Town setting.

I’ve worked up a first pass of Distro Town setting.

I’ve worked up a first pass of Distro Town setting.

Running with the idea of the Apocalypse creating a great bounty. Then I started researching the giant retailer distribution centers.

This is what I’ve got so far, and I would love some suggestions for it.

Feel free to comment on the doc, and I’ll update it as we go!

Dust

Dust

Dust

Overview

The world is gone, of course it is. We all of us live in tent cities. These vasts compounds of interconnected heavy canvas communities are sealed with animal fat and tree resin. They have to be, to stay out of the open. To stay out of the dust. Everything is toxic: the air, the water, the soil, the animals, the people. The people most of all. So we huddle. We protect ourselves. We wear masks in all but the most intimate of settings. We eat what we can grow in caves with water we run through our filtration systems. We live on the knife’s edge. 

Seals

When you’re out in the dust, your ass better be behind a seal. A lot of shit can have a seal: vehicles, tents, sealsuits, etc.

All characters get this one:

Sealed Off

Seals are any piece of equipment that protects you from the dust. Seals can be applied to a lot of shit. Your sealsuit is something you’re almost born into. It’s just what it says it is: a sealed suit that protects the user from dust, specifically airborne dust. It includes a gasmask and heavy, head-to-toe canvas usually sealed with some sort of animal fat. You can also seal off vehicles or tents, whether that tent is just a one man fly or it’s a sprawling hold. 

When you need it, declare what you’ve already sealed and spend your seal; you can spend 0–3 of seal per use. You can resupply it for 2-barter per 1-seal, if your circumstances let you barter for those kind of supplies, i.e. rubber hoses, prepped canvas or leather, sheet plastic, animal fats, rubber cement mixed with bubblegum, whatever. You begin play holding 3-stock.

If you take in the dust out here, whether through water, air, whatever, roll+hard. 

•   On a 10+, spend a few minutes barfing but you’ll be fine.

•   On a 7–9, take 1-harm (ap) now and 1-harm (ap) again in a little while. 

•   On a miss, take 3-harm (ap) now and 3-harm (ap) again in a little while.

When your seal is in question, like maybe you got shot at or the weather’s like ass, roll+seal.

•   On a 10+, you’re sealed up and doing fine for now.

•   On a 7–9, you’ve got a problem with your seal, a leak or a crack, something. Take -1 seal.

•   On a miss, your seal is blown. You’re taking in dust.

After you go into battle with your vehicles, guns, and gear, roll+sharp. 

•   On a 10+, you conserved your resources. Pick one. 

•   On a 7–9, choose two:

      • You’re running dangerously low on fuel

      • You’re running dangerously low on ammo

      • Your gear needs maintenance and repair. You take -1 seal.

When you scavenge in the ruins, roll+sharp.

On a 10+, choose two and find an oddment worth 1-barter. On a

7–9, choose one and find an oddment worth 1-barter:

• You find it quickly.

• You find it with relatively little trouble.

• You find an item that is valuable.

• You find an item that can be used for a seal. +1 seal.

Okay, FINALLY finished up my revisions and GM section expansion for my WoDu/ApocWorld hack, End of the World.

Okay, FINALLY finished up my revisions and GM section expansion for my WoDu/ApocWorld hack, End of the World.

Originally shared by Gremlin Legions (Michael Wight)

Okay, FINALLY finished up my revisions and GM section expansion for my WoDu/ApocWorld hack, End of the World. Yeah, there’s probably gonna be some errors floating around, but hopefully it clarifies what needed to be clarified, and expands on what needed to be expanded upon. No longer makes it a true PocketMod, since there’s now three pages…but it’s still fairly portable.

…and, of course, the 1-ups, which are great for using on a smartphone. At least, so I think (as I don’t actually have a smartphone of my own).

And right in time, before the end of the year (alas, no end of the world this time).

1-Up Files:

https://docs.google.com/open?id=0B5K_Bqfr0dqcWDQtMVhYX1dkWEE

PocketMod Files:

https://docs.google.com/open?id=0B5K_Bqfr0dqcVzJ1VjVQUkJyS2s

So, how do you go about making a good setting for Apocalypse World?

So, how do you go about making a good setting for Apocalypse World?

So, how do you go about making a good setting for Apocalypse World? For me, there’s two big steps to getting to good apocalyptica. First, figure out a basic state of the world. Dry and cold and grey? Moldy and hot and damp? Over-run lush, with broken stuff sticking through? Then I layer something everyday onto that, like say, clothes on a line.

Dry etc: There’s a clothesline with the usual shapeless drab garments, but on the end is a little girl’s party dress dancing in the wind, so bright a blue your eyes nearly weep with relief. Or: It’s too cold to wash anything, and there’s no water to spare anyway, but there are some people beating clothes against a pole. Little clouds of dirt billow around them. Some of the specks are florescent and seem to float away instead of fall to the ground

Moldy etc: Nothing’s ever really dry, but people keep trying. If it’s wet and you don’t need to wear it at the moment, you hang your clothes on pegs over the smoke-pits to try to get the wet out, or at least the stink out. If you wear wet stuff too long, red goo starts to form in the creases. The goo eats through clothes, and maybe through skin, too?

Over-run: The vines have started to creep along the clothesline already, even though the holders cut them down a week ago. The flowers have violet centers and smell like fruit three days past ripe. They drip gobs of sticky sap on everything. It sounds like a thousand leaky pipes all out of sync.