Anybody have the InDesign files for an Apocalypse World playbook (before I start from scratch)?

Anybody have the InDesign files for an Apocalypse World playbook (before I start from scratch)?

Anybody have the InDesign files for an Apocalypse World playbook (before I start from scratch)? 

Monster of the Week question:

Monster of the Week question:

Monster of the Week question:

Does anyone know the fiction reference for the Constructed playbook? I love that the rulebook includes references for the core Playbooks, but we’re struggling to get the fictional tie for some of the limited edition playbooks on the site (monster_of_the_week_files | gamesteratlarge).

Also, do you all recommend sticking only to the core Playbooks for our first go? The players have access to the full list and may fall in love with some of the extended playbook options…

THE GODSEED, a Dungeon World Playbook

THE GODSEED, a Dungeon World Playbook

THE GODSEED, a Dungeon World Playbook

This is a little experiment I did this evening, after reading Vincent’s Apocalypse World: Dark Age and having my mind blown by it.

It’s Dungeon World because, with the second Italian edition incoming, I’m currently thinking Dungeon World

I’ll leave it here, resting a little.

https://drive.google.com/file/d/0BwKSDeKRdRDsSUFLc2Y2b1VleEE/edit?usp=sharing

We had a new player join our group and he chose to play a Marmot Now I have never heard of anybody playing a Marmot…

We had a new player join our group and he chose to play a Marmot Now I have never heard of anybody playing a Marmot…

We had a new player join our group and he chose to play a Marmot Now I have never heard of anybody playing a Marmot nor have I heard of any MC making the playbook available. The playbook works well and the only difficulty that arises with the inclusion of Mysteries is that it’s not always clear how you resolve a Mystery once it’s solved. But it’s easy enough to turn this question back on the player: “Well, who do you think will care that Happy murdered Twice?”

Let’s talk about the Marmot for a second here. Has anybody MCed or played a Marmot?

Let’s talk about the Marmot for a second here. Has anybody MCed or played a Marmot?

Let’s talk about the Marmot for a second here. Has anybody MCed or played a Marmot?

I keep offering the playbook whenever I MC but I have yet to see somebody actually pick it up and play it. I really want to see somebody play it but I’m also filled with dread at the prospect of trying to come up with Mysteries. If you’ve MCed the Marmot what kind of Mysteries did you use? If you’ve played the Marmot what kind of Mysteries did you solve?

I finally bought Unframed, and it’s pretty amazing thus far.

I finally bought Unframed, and it’s pretty amazing thus far.

I finally bought Unframed, and it’s pretty amazing thus far.

After reading the first essay, the one on improvised dialog by Robin Laws, I’m thinking about making an AW playbook. I’ve played with the idea a bit after reading Hamlets Hit Points, and then again after Hillfolk.  I’m thinking something along the lines of The Silvertongue. Each playbook in AW amplifies an aspect of the game, zooms in on it, by giving that character more things to do in that space. The idea here would be to give the character more play room in dialogues, to amplify the parries and cut-and-thrusts of dialogues. 

The only move I’ve actually thought out thus far is something along the lines of,

To The Point

When someone engages you in dialogue, you may ask them what they are petitioning you for. You begin the conversation at the point where you suss out the what the petitioner wants you to grant. If the person engaging you in dialogue has no petition for you, then you may dismiss them as you quickly deduce that they know not why they are here, and you time is too valuable to babble.

I would assume that there would be lots about contracts and such as well, but the core premise would be combine the elegance of the DramaSystem, with AW. I think they would work well married together into a playbook. 

My petition to you, PbtA, is one for information; do you think this idea has merit?, what moves would you add? Any thought is welcome. (Also, I was kinda wanting to just write down my initial thoughts, I figured I could post them for others to see and maybe play with as well.)

And here’s the first playbook for The War.

And here’s the first playbook for The War.

And here’s the first playbook for The War

Honor? Pageantry?  The Glory of the Crown?  Save it for the nobles, son.  A soldier’s life is monotony and drill and misery, interrupted by moments of sheer, bloody terror.  And in the thick of it, you don’t push through for King and Country. You do it for the unlikely lads at your side.

That is why we fight, boy. Not for the glory. Not for the thrill.  But for each other.

More coming soon. 

Trying to see if my former high school friends want to take a shot at a AW campaign.

Trying to see if my former high school friends want to take a shot at a AW campaign.

Trying to see if my former high school friends want to take a shot at a AW campaign.  While doing some reading I came across this:

THE MARMOT – Written with Ben Lehman

One thing that hasn’t changed since the apocalypse:

people do bad things to each other and expect to get

away with it. If there’s any marmot who can untangle

the secrets, the lies, and the pain to 􀃫find some justice in

this 􀃫filthy, 􀃫filthy world, it’s you.

The marmot is a detective, and no shit, it’s a marmot. A furry

little rodent dude who solves mysteries. If you want to play

a marmot detective, well, here’s your chance. Warning: your

fellow players just might think you’re fucking around with

them.

I about choked on my drink, laughing way too hard.